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Dev stream:


Git commit log

Most up-to-date entries are at the top. (markdown version) (image)


2023-02-28 01:34:50 +0100

Time to push before the changes get too big to handle

Too much stuff to list, including: - Lots of new maps: pyramid3, poison forest, cathedralback, ... - Script fragment system - HUGS (initial work) - new death system (kick to spirit form) - lots of small things - remove some old, unused crap (Dedicated to Salieri and Tenebris)

207 files changed, 5992 insertions(+), 1769 deletions(-)


2022-10-13 04:43:15 +0200

remove old inc/timerqueue.lua stub (deprecated since 2013)

29 files changed, 153 insertions(+), 199 deletions(-)


2022-10-13 03:26:23 +0200

holy shit so much stuff

keywords: pforest, pyramid, contributions by tenebris, salieri elusive poison crashfix and everything else

370 files changed, 9537 insertions(+), 1416 deletions(-)


2022-10-13 03:04:17 +0200

tools update

22 files changed, 1847 insertions(+), 3 deletions(-)


2022-05-12 21:29:50 +0200

update lots of stuff, fix bugs, i'm sorry for breakage

i didn't actually change all those xmls, lol dear why

163 files changed, 15004 insertions(+), 14169 deletions(-)


2020-04-23 06:04:38 +0200

fix more ch1 derp

7 files changed, 163 insertions(+), 116 deletions(-)


2020-04-23 05:49:14 +0200

fix up some crap that broke initial cutscene and "sch" debug cmd. more typos

7 files changed, 98 insertions(+), 91 deletions(-)


2020-04-22 23:49:23 +0200

oops

4 files changed, 22 insertions(+), 23 deletions(-)


2020-04-22 20:44:34 +0200

fixes for prev commit

8 files changed, 91 insertions(+), 59 deletions(-)


2020-04-22 19:25:27 +0200

move some hacky scripts into separate classes and make it easier to extend chars with those

10 files changed, 196 insertions(+), 158 deletions(-)


2020-04-22 05:24:58 +0200

eliminate earlier entity inventory code; fix a bunch of item dupe bugs

9 files changed, 233 insertions(+), 177 deletions(-)


2020-04-22 03:19:57 +0200

entities can now pickup items and drop them on death

3 files changed, 64 insertions(+), 21 deletions(-)


2020-04-22 02:16:36 +0200

rework player inventory into a separate class that can be used for other purposes as well

2 files changed, 381 insertions(+), 299 deletions(-)


2020-04-22 02:15:59 +0200

oops, fix startup error; this psychology stuff is for later so might as well skip it for now

3 files changed, 7 insertions(+), 4 deletions(-)


2020-04-22 02:15:18 +0200

rework inventory begin

4 files changed, 569 insertions(+), 544 deletions(-)


2020-04-21 22:49:34 +0200

fixup some files marked as changed; and clean out old cruft (it's still in nextcloud)

224 files changed, 5798 insertions(+), 6494 deletions(-)


2020-04-21 22:42:05 +0200

some missing files

2 files changed, 101 insertions(+)


2020-04-21 22:41:44 +0200

begin psychology code and entity inventory

10 files changed, 502 insertions(+), 113 deletions(-)


2020-04-21 22:40:35 +0200

bugfix

2 files changed, 15 insertions(+), 15 deletions(-)


2020-04-21 22:39:28 +0200

i don't remember what i did there, but:

21 files changed, 283 insertions(+), 106 deletions(-)


2019-01-12 16:50:09 +0100

small misc things:

3 files changed, 27 insertions(+), 18 deletions(-)


2019-01-12 16:48:50 +0100

fix UI problems:

2 files changed, 6 insertions(+), 2 deletions(-)


2019-01-12 16:46:54 +0100

fix UI debug reload

4 files changed, 24 insertions(+), 10 deletions(-)


2019-01-12 16:45:50 +0100

fix memleak

1 file changed, 1 insertion(+), 1 deletion(-)


2019-01-07 14:16:06 +0100

UI and minor things:

13 files changed, 338 insertions(+), 236 deletions(-)


2019-01-03 22:06:56 +0100

commit last assorted script changes

38 files changed, 890 insertions(+), 163 deletions(-)


2019-01-03 22:02:23 +0100

commit lots of used but prev. untracked files; delete some long gone files from the repo

520 files changed, 605 insertions(+), 272 deletions(-)


2019-01-03 21:42:30 +0100

repo move: attempt to fix crlf issues

22 files changed, 4169 insertions(+), 4018 deletions(-)


2017-10-19 01:39:09 +0200

Fix typo that broke all AI

1 file changed, 1 insertion(+), 1 deletion(-)


2017-10-18 01:54:47 +0200

Remove meatymod, fg_scrnsav, test_compat mods from this repo.

They are now hosted under https://github.com/AquariaOSE

809 files changed, 55730 deletions(-)


2017-10-17 23:55:01 +0200

Forgot a bunch of stuff, and some more profiling, fixing up, and workflow docs

22 files changed, 257 insertions(+), 102 deletions(-)


2017-10-17 23:15:16 +0200

More UI perf optimizations (visibility stuff) and related UI fixes

8 files changed, 99 insertions(+), 180 deletions(-)


2017-07-12 03:29:58 +0200

Fix some oversights in UI code:

4 files changed, 132 insertions(+), 54 deletions(-)


2017-07-12 03:26:34 +0200

Add character/party functions; minor cosmetic stuff

6 files changed, 64 insertions(+), 12 deletions(-)


2017-07-12 03:25:20 +0200

Minor AI system tweaks

4 files changed, 37 insertions(+), 13 deletions(-)


2017-04-19 04:30:24 +0200

Fix derp in menu, update entities for 30s when hit by player regardless of culling distance

3 files changed, 7 insertions(+), 3 deletions(-)


2017-02-28 00:30:38 +0100

Minor script fixes + add some tools

15 files changed, 2431 insertions(+), 7 deletions(-)


2017-02-21 02:40:48 +0100

Mostly script updates:

83 files changed, 6219 insertions(+), 1497 deletions(-)


2017-01-24 04:25:21 +0100

Work on a lot of things under the hood:

86 files changed, 1012 insertions(+), 466 deletions(-)


2017-01-24 04:06:33 +0100

Replace stage2 loader with custom preprocessor injector.

Working with the src requires dangerous script functions enabled in usersettings.xml from now on.

7 files changed, 316 insertions(+), 2 deletions(-)


2017-01-24 04:01:53 +0100

Use EditorConfig for uniform style and hopefully get rid of EOL problems

1 file changed, 15 insertions(+)


2016-12-13 21:18:56 +0100

AI: Changes to planner internals.

This changes the task list from a flat sorted list to a list of unsorted buckets. The new representation should fix some cases of missed action parallelism, means the AI failed to do more than one thing at a time even though those actions were obviously idependent. The bucket list representation doesn't fully fix the problem, but should alleviate it a bit at least.

4 files changed, 132 insertions(+), 103 deletions(-)


2016-11-29 03:26:50 +0100

Fix some typos and breakage

4 files changed, 6 insertions(+), 12 deletions(-)


2016-09-23 12:58:43 +0200

little update

6 files changed, 6 insertions(+), 11 deletions(-)


2016-09-19 03:17:04 +0200

Finally another load of changes:

49 files changed, 1515 insertions(+), 187 deletions(-)


2016-08-07 23:43:41 +0200

various files i forgot

13 files changed, 255 insertions(+)


2016-08-07 22:32:51 +0200

Shader subsystem overhaul.

This also makes costume shaders work again.

36 files changed, 586 insertions(+), 467 deletions(-)


2016-08-05 04:46:35 +0200

Little things (back on track!):

11 files changed, 72 insertions(+), 23 deletions(-)


2016-06-24 02:51:25 +0200

Costume+Skin split part #3 done. Lots of fixes.

21 files changed, 292 insertions(+), 62 deletions(-)


2016-06-20 02:39:35 +0200

Costume+Skin split part #2 done. Almost completed now.

Now costumes and skins are separate, means costumes are no longer visually limited to normal form. Additionally, each costume part is now separately (de-)selectable, so that costumes can be mixed freely. ... time to push this before it gets too much. To be done: - Disallow two or more chars to wear the same costume parts - Secondary part selection UI

81 files changed, 2553 insertions(+), 1286 deletions(-)


2016-05-26 23:31:00 +0200

Fixup costume separation, part #1. Done:

24 files changed, 130 insertions(+), 102 deletions(-)


2016-05-25 04:02:02 +0200

Huuuge update: Most of the support code for skin<->costume separation is done, and more:

593 files changed, 5539 insertions(+), 4210 deletions(-)


2016-04-30 14:59:25 +0200

preparations for skin/armor separation

48 files changed, 872 insertions(+), 113 deletions(-)


2016-04-24 17:04:47 +0200

Attempt to alloc less memory for pathfinding, minor map updates. Fix some minor problems here and there.

18 files changed, 235 insertions(+), 101 deletions(-)


2016-04-18 03:01:44 +0200

Implement delayed pathfinding for entites and AI

12 files changed, 391 insertions(+), 206 deletions(-)


2016-04-17 19:54:23 +0200

Finish delayed pathfinding implementation.

This allows to run pathfinding as background jobs that yield when the maximum global number of pathfinding steps per frame is exceeded. Should get rid of the pauses that occur when maps are very large. Additionally, this pathfinding implementation is capable of searching across local warp boundaries. (Entities don't use this yet.) (Finally done with this, took far too long!)

13 files changed, 1059 insertions(+), 273 deletions(-)


2016-03-27 21:27:05 +0200

WIP improved pathfinding + tools update

10 files changed, 292 insertions(+), 1 deletion(-)


2016-03-27 21:25:38 +0200

fix slightly broken texture caching

1 file changed, 6 insertions(+), 1 deletion(-)


2016-03-27 21:25:06 +0200

implement minimap icon customization

8 files changed, 72 insertions(+), 11 deletions(-)


2016-02-28 00:49:18 +0100

Fix error in itembox handling (thx smls!)

2 files changed, 6 insertions(+), 4 deletions(-)


2016-02-08 02:46:16 +0100

fix concurrent dialog positioning

1 file changed, 6 insertions(+), 3 deletions(-)


2016-02-01 02:01:31 +0100

Blah

8 files changed, 345 insertions(+), 69 deletions(-)


2016-01-23 20:12:20 +0100

Work, work.

17 files changed, 236 insertions(+), 39 deletions(-)


2016-01-11 02:02:09 +0100

Changes done over xmas holidays:

34 files changed, 604 insertions(+), 212 deletions(-)


2015-12-02 01:21:50 +0100

Cleanups and more work on ch2 stuff

28 files changed, 532 insertions(+), 320 deletions(-)


2015-11-29 17:00:06 +0100

Fix some more init order problems

4 files changed, 8 insertions(+), 6 deletions(-)


2015-11-29 15:12:02 +0100

Fix problems in initialization order that could lead to weird problems.

This was the actual reason for world map gems going haywire.

10 files changed, 72 insertions(+), 31 deletions(-)


2015-11-29 01:38:34 +0100

Attempt to fix world map gem problems (thx Arthas for reporting)

8 files changed, 49 insertions(+), 28 deletions(-)


2015-11-29 01:36:15 +0100

Difficulty selector button backgrounds, thx Bhoren

3 files changed, 5 insertions(+), 3 deletions(-)


2015-11-25 21:19:19 +0100

Better drunk text scrambling

1 file changed, 39 insertions(+), 9 deletions(-)


2015-11-25 21:18:29 +0100

Hopefully fix problem with duplicate map gems

3 files changed, 16 insertions(+), 7 deletions(-)


2015-11-18 01:51:09 +0100

Work on dialogs...

25 files changed, 896 insertions(+), 6 deletions(-)


2015-11-18 01:46:40 +0100

Little fixes

8 files changed, 23 insertions(+), 49 deletions(-)


2015-11-18 01:43:52 +0100

Improve difficulty selection + gfx by Bhoren

6 files changed, 78 insertions(+), 24 deletions(-)


2015-11-11 23:52:02 +0100

Improvements to tridentform script:

5 files changed, 92 insertions(+), 6 deletions(-)


2015-11-10 21:46:18 +0100

2 little things:

4 files changed, 32 insertions(+), 1 deletion(-)


2015-11-01 16:18:19 +0100

Fix some minor problems and preparation for updated ch1 release

12 files changed, 69 insertions(+), 42 deletions(-)


2015-10-30 01:53:19 +0100

Fix leftover dangling pointers in AI reset

(thx smls for spotting the resulting issue: rare breakage in krotites before temple cutscene)

1 file changed, 16 insertions(+), 3 deletions(-)


2015-10-30 01:37:36 +0100

Some more improvements:

11 files changed, 64 insertions(+), 23 deletions(-)


2015-10-30 01:07:27 +0100

Fix menu item duplication bug possible via joystick, and another leftover from the refactor earlier

2 files changed, 2 insertions(+), 2 deletions(-)


2015-10-28 22:01:24 +0100

Implement difficulty selection screen, and some more fixes:

19 files changed, 594 insertions(+), 30 deletions(-)


2015-10-28 00:26:53 +0100

Changed maps with adjusted difficulty

13 files changed, 862 insertions(+), 27 deletions(-)


2015-10-28 00:26:16 +0100

some new naija costume gfx (thx thegamemaster1234!) + addendum for prev commit

18 files changed, 2 insertions(+)


2015-10-28 00:24:26 +0100

forgot map table generator

1 file changed, 19 insertions(+)


2015-10-28 00:22:28 +0100

More script fixes & improvements:

17 files changed, 86 insertions(+), 45 deletions(-)


2015-10-26 13:12:45 +0100

Little things here and there:

17 files changed, 268 insertions(+), 39 deletions(-)


2015-10-25 02:57:44 +0100

First difficulty adjustments per diff. level; add control + tune:

8 files changed, 196 insertions(+), 26 deletions(-)


2015-10-24 20:50:18 +0200

Delay node shiftWorlds() call if node init() wasn't called yet.

This fixes entering maps in spirit form that contain nodes that call getP() or do other actions affecting not-yet-fully-initialized characters.

1 file changed, 26 insertions(+), 4 deletions(-)


2015-10-24 14:24:11 +0200

Fix regression: Li's blaster enable sound should not play when loading new map

2 files changed, 2 insertions(+), 2 deletions(-)


2015-10-23 03:30:52 +0200

UI: Implement item sort button and 4 sort methods (type, heal, weight, count)

8 files changed, 107 insertions(+), 11 deletions(-)


2015-10-23 01:14:52 +0200

Implement inventory rebalancing after switching difficulty, if necessary

9 files changed, 177 insertions(+), 34 deletions(-)


2015-10-23 01:13:23 +0200

Fix major bug in the inventory system (table writes getting lost)

1 file changed, 2 insertions(+), 1 deletion(-)


2015-10-21 09:51:56 +0200

Little fixes & experiments

5 files changed, 97 insertions(+), 22 deletions(-)


2015-10-20 00:10:09 +0200

Add inventory<->box moving checks (full inventory, per-stack hard limit)

Also fixes to UI things i broke during the refactor earlier.

8 files changed, 50 insertions(+), 57 deletions(-)


2015-10-19 21:27:15 +0200

UI: Some more fixes and tweaks.

4 files changed, 12 insertions(+), 28 deletions(-)


2015-10-19 03:59:43 +0200

UI: Implement item box to store ALL THE THINGS

10 files changed, 471 insertions(+), 41 deletions(-)


2015-10-19 03:58:36 +0200

UI: Fix possible endless tailcall recursion in some class inheritance situations

9 files changed, 21 insertions(+), 20 deletions(-)


2015-10-16 01:32:53 +0200

Refactor inventory menu code into its own widget

5 files changed, 471 insertions(+), 395 deletions(-)


2015-10-11 02:06:26 +0200

Fix possible error in entity persistency.

Thx Toroic for the test save!

2 files changed, 2 insertions(+), 3 deletions(-)


2015-10-10 16:11:31 +0200

Added preliminary difficulty switch

Currently, this only affects the inventory system, and allows to switch between old and and new/restricted inventory system.

8 files changed, 249 insertions(+), 12 deletions(-)


2015-09-14 15:56:41 +0200

Spirit form fixes:

7 files changed, 198 insertions(+), 12 deletions(-)


2015-09-07 00:59:30 +0200

starting with lucien's pitched notes, some cleanups, work on mangrove maps

16 files changed, 194 insertions(+), 175 deletions(-)


2015-08-16 18:23:49 +0200

Final minor fixes.

5 files changed, 4 insertions(+), 1 deletion(-)


2015-08-16 02:54:05 +0200

One more fix for UI dirMove

1 file changed, 5 insertions(+), 2 deletions(-)


2015-08-16 02:28:30 +0200

Many more last-minute emergency fixes:

14 files changed, 216 insertions(+), 69 deletions(-)


2015-08-15 21:24:00 +0200

Last-minute fixes:

6 files changed, 24 insertions(+), 8 deletions(-)


2015-08-15 03:13:43 +0200

Fix problems in cooking UI (thx Daxar!!)

4 files changed, 48 insertions(+), 26 deletions(-)


2015-08-15 02:22:20 +0200

More minor fixes:

19 files changed, 130 insertions(+), 70 deletions(-)


2015-08-14 03:09:46 +0200

thebomb + fix li_templeexit node

7 files changed, 41 insertions(+), 15 deletions(-)


2015-08-14 02:10:58 +0200

Minor things:

8 files changed, 39 insertions(+), 17 deletions(-)


2015-08-13 03:22:18 +0200

Fixes and tweaks, getting ready for release

52 files changed, 138 insertions(+), 106 deletions(-)


2015-08-12 01:45:51 +0200

Fix UI regression

1 file changed, 4 insertions(+), 2 deletions(-)


2015-08-12 01:12:48 +0200

Minor cosmetic fixes

4 files changed, 40 insertions(+), 21 deletions(-)


2015-08-12 00:49:04 +0200

Things here and there...

37 files changed, 300 insertions(+), 435 deletions(-)


2015-08-07 02:34:20 +0200

More work on more things

31 files changed, 212 insertions(+), 16 deletions(-)


2015-08-07 01:56:09 +0200

little maps update, new gfx for luciengf by Peri

10 files changed, 91 insertions(+), 50 deletions(-)


2015-08-07 01:55:04 +0200

vox file update, proper linewrap

46 files changed, 58 insertions(+), 51 deletions(-)


2015-08-07 01:53:24 +0200

Planning stuff moved somewere else, don't need this in the repo

79 files changed, 32398 deletions(-)


2015-07-21 03:37:54 +0200

Work on things.

52 files changed, 451 insertions(+), 170 deletions(-)


2015-07-20 00:13:48 +0200

Fix looking at things + improve flocking math

5 files changed, 37 insertions(+), 36 deletions(-)


2015-07-19 21:41:20 +0200

Scripting fixes + improvements:

32 files changed, 613 insertions(+), 283 deletions(-)


2015-07-13 04:31:56 +0200

various little fixes... again

13 files changed, 122 insertions(+), 45 deletions(-)


2015-07-12 19:23:42 +0200

Lua performance optimizations

8 files changed, 142 insertions(+), 66 deletions(-)


2015-07-12 19:22:35 +0200

Some tweaks

17 files changed, 62 insertions(+), 37 deletions(-)


2015-07-11 21:37:03 +0200

Fix some more bugs

8 files changed, 52 insertions(+), 17 deletions(-)


2015-07-11 02:23:18 +0200

Fix more problems (thx m4dguy):

7 files changed, 125 insertions(+), 37 deletions(-)


2015-07-10 13:13:56 +0200

More safeguard against savegame corruption + save corrupted state to be able to track the problem later

2 files changed, 5 insertions(+), 4 deletions(-)


2015-07-09 03:17:04 +0200

fix bugs that appeared in the first testing round.

Thx Daxar, Bhoren, thegamemaster1234 for breaking it really hard =)

41 files changed, 506 insertions(+), 224 deletions(-)


2015-07-06 03:35:25 +0200

worldmap fix

1 file changed, 3 insertions(+), 3 deletions(-)


2015-07-06 02:32:47 +0200

fix things that broke during test play

27 files changed, 132 insertions(+), 53 deletions(-)


2015-07-05 21:55:17 +0200

hopefully last dump of everything for preview release...

still need to clean up a few things.

142 files changed, 1400 insertions(+), 664 deletions(-)


2015-07-02 00:53:32 +0200

Again various things:

27 files changed, 374 insertions(+), 85 deletions(-)


2015-06-29 02:24:21 +0200

Big dump of changes:

83 files changed, 2337 insertions(+), 1106 deletions(-)


2015-06-21 23:47:59 +0200

Add 6 li intro scenes as a short recap of what happened so far. texts TODO.

34 files changed, 1980 insertions(+), 184 deletions(-)


2015-06-08 22:14:34 +0200

move away unused cutscenes from some years ago

19 files changed, 0 insertions(+), 0 deletions(-)


2015-06-08 22:13:37 +0200

big graphics dump, new head generator + heads

171 files changed, 394 insertions(+), 225 deletions(-)


2015-06-08 22:08:39 +0200

misc, misc, misc...

26 files changed, 398 insertions(+), 60 deletions(-)


2015-06-07 06:08:59 +0200

tweaks, fixes, etc, as usual:

18 files changed, 1064 insertions(+), 715 deletions(-)


2015-06-06 21:15:28 +0200

try harder to prevent cutscene breakage

1 file changed, 10 insertions(+), 1 deletion(-)


2015-06-06 20:50:33 +0200

Some changes to debug flags, differentate between debugging to catch errors and dev mode

18 files changed, 53 insertions(+), 150 deletions(-)


2015-06-06 20:47:54 +0200

whoops forgot a file

1 file changed, 58 insertions(+)


2015-06-06 20:02:28 +0200

fixup:

27 files changed, 405 insertions(+), 190 deletions(-)


2015-06-05 15:12:57 +0200

Fixes here and there:

25 files changed, 251 insertions(+), 65 deletions(-)


2015-06-04 18:48:41 +0200

small fixes here and there; must have cape to proceed

8 files changed, 79 insertions(+), 28 deletions(-)


2015-06-04 01:29:42 +0200

whoops, correction

3 files changed, 9 insertions(+), 6 deletions(-)


2015-06-04 01:08:53 +0200

minor updates, some bugfixes, some gfx by Bhoren, and one short cs done

20 files changed, 473 insertions(+), 211 deletions(-)


2015-06-03 04:00:33 +0200

Another batch of AI improvements:

17 files changed, 326 insertions(+), 58 deletions(-)


2015-06-03 03:57:25 +0200

minor fixes

7 files changed, 37 insertions(+), 36 deletions(-)


2015-06-02 04:49:19 +0200

lots of fixes and other assorted things:

50 files changed, 1809 insertions(+), 540 deletions(-)


2015-05-25 18:33:24 +0200

Little tweak to prev commit, forgot some files, fixed(?) a rare dangling pointer problem

7 files changed, 82 insertions(+), 3 deletions(-)


2015-05-25 02:34:50 +0200

lots of fixes:

50 files changed, 2214 insertions(+), 1353 deletions(-)


2015-05-02 22:08:25 +0200

forgot a file...

1 file changed, 42 insertions(+)


2015-05-02 22:07:58 +0200

actually use new head tex from prev commit

3 files changed, 26 insertions(+), 3 deletions(-)


2015-05-02 22:07:20 +0200

graphics + files update, add krotite head generator

81 files changed, 791 insertions(+), 684 deletions(-)


2015-05-02 22:02:44 +0200

Fix various problems:

10 files changed, 98 insertions(+), 13 deletions(-)


2015-04-28 01:01:21 +0200

"Fix" enemy shots activating triggers by accident

Why oh why is DT_ENEMY_ENERGYBLAST the default if not specified in shot file...

6 files changed, 29 insertions(+), 7 deletions(-)


2015-04-28 00:20:07 +0200

Fix forms not loading when packaged

1 file changed, 4 insertions(+), 3 deletions(-)


2015-04-28 00:19:38 +0200

limissingnaija cs fix

3 files changed, 52 insertions(+), 35 deletions(-)


2015-04-28 00:18:29 +0200

Some testing things, fix _loader problems when MOD_RELEASE is on

7 files changed, 114 insertions(+), 6 deletions(-)


2015-04-28 00:17:09 +0200

Implement sticky action bar

3 files changed, 75 insertions(+), 11 deletions(-)


2015-04-19 20:14:28 +0200

Huge code dump. Lots of things:

64 files changed, 1741 insertions(+), 608 deletions(-)


2015-04-19 20:06:06 +0200

lots of assets, maps, gfx, and things

219 files changed, 2971 insertions(+), 1779 deletions(-)


2015-04-19 17:59:42 +0200

Various little things i made weeks ago but forgot to push. sorry!

24 files changed, 476 insertions(+), 256 deletions(-)


2015-03-06 21:59:12 +0100

Tons of fixes and COOL NEW THINGS:

23 files changed, 220 insertions(+), 30 deletions(-)


2015-03-01 01:34:58 +0100

Misc little things, mainly really nasty bug fixes:

13 files changed, 64 insertions(+), 22 deletions(-)


2015-02-28 23:08:05 +0100

Some fixes and things:

49 files changed, 547 insertions(+), 307 deletions(-)


2015-02-26 04:49:33 +0100

Big graphics/maps/animations update, yay

59 files changed, 1302 insertions(+), 997 deletions(-)


2015-02-25 21:59:10 +0100

Updates!

29 files changed, 176 insertions(+), 120 deletions(-)


2015-02-25 21:53:32 +0100

Minor optimization of some unnecessary calls uncovered by profiling

3 files changed, 50 insertions(+), 24 deletions(-)


2015-02-25 21:51:57 +0100

Add lua profiler

4 files changed, 513 insertions(+)


2015-02-21 22:27:16 +0100

Various updates:

20 files changed, 218 insertions(+), 44 deletions(-)


2015-02-19 17:29:53 +0100

gfx + maps update

19 files changed, 73 insertions(+), 29 deletions(-)


2015-02-19 16:50:53 +0100

Some krotites things here and there

14 files changed, 313 insertions(+), 269 deletions(-)


2015-02-19 14:43:23 +0100

Fix bonelock

was reset due to an oversight in a recent change

1 file changed, 5 insertions(+), 3 deletions(-)


2015-02-19 14:42:18 +0100

Fixing up erulian stuffs:

18 files changed, 262 insertions(+), 56 deletions(-)


2015-02-19 14:35:03 +0100

Fix possible stack overflow with certain plan node configurations

1 file changed, 3 insertions(+), 5 deletions(-)


2015-02-17 22:58:35 +0100

Erulian visions integrated properly, trigger on interaction

10 files changed, 582 insertions(+), 319 deletions(-)


2015-02-17 22:56:44 +0100

Fix dragging stuff out of actionbar if hidden

2 files changed, 3 insertions(+), 1 deletion(-)


2015-02-17 10:44:06 +0100

Various little updates: - fix erulianchild gfx and add some AI - add pulling + attack-with-rock AI (needs improvement) - updates to erulian vision - fix pulling logic (how did this ever work?!) - disable rock throwing mode (which still assumed the old char system)

23 files changed, 479 insertions(+), 167 deletions(-)


2015-02-16 01:45:52 +0100

erulian vision scenes mockup

19 files changed, 701 insertions(+), 258 deletions(-)


2015-02-12 10:06:52 +0100

docs note, fix problem in survival planning code, work on erulian map

4 files changed, 17 insertions(+), 13 deletions(-)


2015-02-11 16:17:01 +0100

forgot erulian map template earlier

1 file changed, 0 insertions(+), 0 deletions(-)


2015-02-11 16:16:33 +0100

spear stuff fixup, add prt

4 files changed, 311 insertions(+), 189 deletions(-)


2015-02-11 11:34:15 +0100

maps + animations + stuff

14 files changed, 559 insertions(+), 444 deletions(-)


2015-02-11 10:33:40 +0100

new erulian map

11 files changed, 656 insertions(+)


2015-02-11 10:21:57 +0100

art update

47 files changed, 0 insertions(+), 0 deletions(-)


2015-02-11 01:45:46 +0100

New stuff: - refactoring internal character class seup code - some animations - implement spear combat - shotHitEntity() callback now available for chars and forms - let go of wall when moving away from it too far for some reason while still attached to it - automatic dead entity detection if internal mechanisms fail -- should prevent zombie entities that are dead but don't disappear

25 files changed, 796 insertions(+), 428 deletions(-)


2015-02-09 18:21:51 +0100

Tons of fixes:

28 files changed, 391 insertions(+), 150 deletions(-)


2015-02-08 18:41:45 +0100

Very much misc stuff:

23 files changed, 354 insertions(+), 58 deletions(-)


2015-02-06 02:14:40 +0100

Misc AI fixes:

18 files changed, 124 insertions(+), 28 deletions(-)


2015-02-03 02:49:41 +0100

Pushing code of what i was working on earlier: POI stuff and i don't even know anymore

33 files changed, 520 insertions(+), 47 deletions(-)


2015-02-03 02:44:51 +0100

Graphics and misc files update (includes krotiteamazon gfx by Peri)

68 files changed, 1373 insertions(+), 765 deletions(-)


2014-10-27 04:34:14 +0100

Change + simplify item throwing code, for the better.

Before, each time an item was to be thrown it had to be moved to hand. It would leave the inventory and take up hand space, and throwing it would clear then hand. ("actual item mode") Now, there is no extra hand space anymore, the hand holds only the name of the item to be thrown, and after throwing, the hand is automatically refilled, if possible.

10 files changed, 89 insertions(+), 104 deletions(-)


2014-10-27 02:41:06 +0100

Misc bits here and there

8 files changed, 214 insertions(+), 206 deletions(-)


2014-10-27 02:37:22 +0100

Some changes to flock code, it's not quite right anymore after FIXING the bug...

1 file changed, 82 insertions(+), 39 deletions(-)


2014-10-27 02:36:57 +0100

Add jellybeacon node

3 files changed, 264 insertions(+)


2014-10-27 02:36:42 +0100

Fix throwables spawning in wall

3 files changed, 48 insertions(+)


2014-10-27 02:36:19 +0100

Some fixes

7 files changed, 17 insertions(+), 5 deletions(-)


2014-10-06 05:43:44 +0200

Menu fixes, use the char's actual song circle notes for menu note buttons

8 files changed, 83 insertions(+), 57 deletions(-)


2014-10-06 04:08:32 +0200

Fix a bunch of bugs

6 files changed, 24 insertions(+), 17 deletions(-)


2014-10-06 04:07:49 +0200

Add revert widget to menu

5 files changed, 153 insertions(+), 5 deletions(-)


2014-09-29 04:27:21 +0200

Don't close the menu when using forms or costumes

7 files changed, 37 insertions(+), 24 deletions(-)


2014-09-29 04:26:05 +0200

Fix 2 really sneaky UI bugs

1 file changed, 5 insertions(+), 1 deletion(-)


2014-09-29 02:22:13 +0200

Little fix for costume description text; make Li's blaster a form instead of a costume.

Costume->Form probably introduces some problems in FORM_NORMAL checks, I'll fix those later

6 files changed, 53 insertions(+), 83 deletions(-)


2014-09-28 18:59:47 +0200

More tooltips, costume descriptions, misc

11 files changed, 116 insertions(+), 11 deletions(-)


2014-09-28 16:56:59 +0200

Misc content; started to reorganize way through temple

8 files changed, 31 insertions(+), 63 deletions(-)


2014-09-28 16:54:55 +0200

Misc script fixes here and there (hope this won't break the food handler again)

7 files changed, 22 insertions(+), 36 deletions(-)


2014-09-28 16:53:32 +0200

UI improvements

7 files changed, 57 insertions(+), 14 deletions(-)


2014-09-28 01:49:20 +0200

Allow Li to take off suit at will for no particular reason

9 files changed, 49 insertions(+), 36 deletions(-)


2014-09-28 01:45:02 +0200

New gfx for soome UI things

10 files changed, 17 insertions(+), 10 deletions(-)


2014-09-27 20:01:35 +0200

Major improvements to menu/UI

26 files changed, 663 insertions(+), 156 deletions(-)


2014-09-27 19:57:32 +0200

Naija birdform head gfx fixup

6 files changed, 0 insertions(+), 0 deletions(-)


2014-09-21 17:28:04 +0200

Implement menu costume preview + a little preview interactivity

10 files changed, 240 insertions(+), 27 deletions(-)


2014-09-21 17:26:58 +0200

Better actionbar anim, throwable bugfix

9 files changed, 116 insertions(+), 43 deletions(-)


2014-09-21 04:38:07 +0200

Much better now, bugs seem fixed too

4 files changed, 77 insertions(+), 22 deletions(-)


2014-09-21 03:58:17 +0200

Switch from hardcoded song IDs to ActionBar.

It does work, but there are a few bugs left.

28 files changed, 304 insertions(+), 227 deletions(-)


2014-09-20 15:48:40 +0200

Implement song symbol drag&drop.

Also fix button focus/click handling and actionbar typo.

6 files changed, 33 insertions(+), 19 deletions(-)


2014-09-20 15:20:38 +0200

Some more menu work

13 files changed, 198 insertions(+), 25 deletions(-)


2014-09-20 04:51:11 +0200

Make Li more hairy and Lucien more fishy

14 files changed, 1 insertion(+), 1 deletion(-)


2014-09-20 04:49:26 +0200

More work on menu

11 files changed, 419 insertions(+), 37 deletions(-)


2014-09-20 00:28:56 +0200

Getting started with ActionBar & implement proper UI drag&drop

13 files changed, 494 insertions(+), 198 deletions(-)


2014-09-19 03:31:49 +0200

Minor fixups.

5 files changed, 15 insertions(+), 15 deletions(-)


2014-09-18 23:38:30 +0200

Fix a ton of old problems:

29 files changed, 861 insertions(+), 266 deletions(-)


2014-09-18 03:47:26 +0200

Some changes to AI and it's already a massive improvement. Some more things:

16 files changed, 123 insertions(+), 43 deletions(-)


2014-09-17 05:10:35 +0200

Little fixes to intro scene

2 files changed, 15 insertions(+), 2 deletions(-)


2014-09-17 04:50:50 +0200

Experimental changes to AI, this probably breaks a few things...

But pushing this now to keep the next commit smaller.

8 files changed, 117 insertions(+), 12 deletions(-)


2014-09-17 04:48:05 +0200

Work on intro scene

12 files changed, 1014 insertions(+), 52 deletions(-)


2014-09-13 17:28:07 +0200

Misc asset files and some minor map updates

45 files changed, 445 insertions(+), 41 deletions(-)


2014-09-13 17:23:29 +0200

Misc script updates, fixes, etc.

31 files changed, 498 insertions(+), 203 deletions(-)


2014-08-31 17:35:45 +0200

Some AI bugfixes

5 files changed, 31 insertions(+), 10 deletions(-)


2014-08-31 17:35:27 +0200

Get rid of SWIMSTATE_SLOW

5 files changed, 22 insertions(+), 45 deletions(-)


2014-08-31 15:56:46 +0200

Fixup last scene before leaving mainarea

4 files changed, 53 insertions(+), 70 deletions(-)


2014-08-31 04:24:38 +0200

Tweaking and minor fixes

14 files changed, 156 insertions(+), 33 deletions(-)


2014-08-31 02:47:15 +0200

oops, forgot to remove old math + forgot a file

3 files changed, 54 insertions(+), 15 deletions(-)


2014-08-31 01:07:26 +0200

Switch WalkLine implementation from line segments to smooth B-spline interpolation

I'm not sure but i think this code is also more efficient. Might be able to get rid of some of the walk y-offset hacks later on.

5 files changed, 234 insertions(+), 195 deletions(-)


2014-08-31 01:03:41 +0200

Fix math: rangeTransform() should not be clamped to interval

17 files changed, 28 insertions(+), 27 deletions(-)


2014-08-29 16:44:51 +0200

Move around some files to prevent directory clutter.

Requires voice() & related function overrides from prev commit.

115 files changed, 27 insertions(+)


2014-08-29 16:42:56 +0200

Debug option to always play cutscenes/vox, more cutscene work, some fixes, etc

15 files changed, 381 insertions(+), 155 deletions(-)


2014-08-27 02:50:05 +0200

Big update :D (...)

52 files changed, 811 insertions(+), 277 deletions(-)


2014-08-23 02:10:47 +0200

Pushing current status before a major overhaul...

4 files changed, 163 insertions(+), 4 deletions(-)


2014-08-20 04:21:11 +0200

Refactor a lot of copypasta; improvements to eye glow textures + overall handling of energy appearance

14 files changed, 466 insertions(+), 569 deletions(-)


2014-08-20 04:17:35 +0200

Load character scripts only once. This saves about 1 MB of RAM in the current temple scene

1 file changed, 19 insertions(+), 3 deletions(-)


2014-08-20 04:16:45 +0200

Minor script bits

2 files changed, 32 insertions(+), 4 deletions(-)


2014-08-18 04:30:17 +0200

Use new head exprs; move head expr code to where it belongs

4 files changed, 46 insertions(+), 15 deletions(-)


2014-08-18 04:28:38 +0200

Few more krotite head expr files

7 files changed, 190 insertions(+), 190 deletions(-)


2014-08-18 04:27:10 +0200

Minor things

6 files changed, 20 insertions(+), 4 deletions(-)


2014-08-18 04:19:29 +0200

Fix some edge cases with rolling

2 files changed, 17 insertions(+), 15 deletions(-)


2014-08-13 04:30:51 +0200

Fix head rotation when stopping to look at things

2 files changed, 18 insertions(+), 5 deletions(-)


2014-08-13 04:30:10 +0200

Fix minor sound problems (don't use positional audio if not necessary)

15 files changed, 43 insertions(+), 25 deletions(-)


2014-08-12 22:26:16 +0200

krotiteamazon head expr, will prolly need some more later on

6 files changed, 0 insertions(+), 0 deletions(-)


2014-08-12 22:25:18 +0200

various script updates + quite some of bug fixes

39 files changed, 1069 insertions(+), 184 deletions(-)


2014-08-12 22:21:04 +0200

Content update

28 files changed, 771 insertions(+), 520 deletions(-)


2014-08-02 03:09:03 +0200

Some fixes to scenes, cape movement, and the stuff i was working on a while ago, plus some other derp

26 files changed, 711 insertions(+), 677 deletions(-)


2014-07-20 00:40:36 +0200

More work on chapter 1. Return through temple works now

50 files changed, 2075 insertions(+), 1098 deletions(-)


2014-07-19 03:46:42 +0200

Work on chapter 1 (li + krotites scenes), more related fixes

40 files changed, 758 insertions(+), 62 deletions(-)


2014-07-19 03:42:38 +0200

Important fixes + tweaks here and there:

21 files changed, 131 insertions(+), 35 deletions(-)


2014-07-19 03:34:56 +0200

Cooking fixes

5 files changed, 31 insertions(+), 11 deletions(-)


2014-07-06 04:17:28 +0200

Improvements to throwing, items, related callbacks, and misc bits.

24 files changed, 525 insertions(+), 223 deletions(-)


2014-07-04 17:20:06 +0200

Correct scale of dropped items #2, don't do treasure scene on 2nd cape pickup

2 files changed, 15 insertions(+), 5 deletions(-)


2014-07-04 17:09:44 +0200

Fix cape jumping on form switch

1 file changed, 13 insertions(+), 2 deletions(-)


2014-07-04 16:58:48 +0200

Tiny tankfish adjustment

2 files changed, 3 insertions(+), 3 deletions(-)


2014-07-04 16:58:25 +0200

Make chars play idle animation if forced idle via entity_idle(), like in cutscenes

2 files changed, 8 insertions(+), 3 deletions(-)


2014-07-04 16:57:39 +0200

Fixes/enhancements related to items

3 files changed, 69 insertions(+), 13 deletions(-)


2014-07-04 05:18:52 +0200

Oversights. MUCH better now

2 files changed, 3 insertions(+), 2 deletions(-)


2014-07-04 05:11:06 +0200

It randomly forgot to spawn some persistent entities because tables were modified while iterating. Fixed now.

1 file changed, 8 insertions(+), 2 deletions(-)


2014-07-04 04:56:18 +0200

Fixup some things now that persistency is in

9 files changed, 58 insertions(+), 18 deletions(-)


2014-07-04 04:52:52 +0200

Pretty sure this breaks something, remember to grep for DT_ENEMY_ENERGYBLAST and DT_ENEMY_SHOCK and change shots to a more generic damage type

2 files changed, 13 insertions(+), 2 deletions(-)


2014-07-04 04:51:26 +0200

Implement entity/map persistency

11 files changed, 290 insertions(+), 13 deletions(-)


2014-07-03 17:44:58 +0200

Minor updates: Better bombulo gfx, respect pickupScale item variablefor food, show debugUI only when mouse is near

12 files changed, 229 insertions(+), 154 deletions(-)


2014-07-03 03:14:19 +0200

Fix spirit form force return from ride

3 files changed, 7 insertions(+), 1 deletion(-)


2014-07-03 02:58:54 +0200

Little fix for riding, and weirdness

2 files changed, 6 insertions(+), 3 deletions(-)


2014-07-03 02:27:38 +0200

Some improvements here and there

11 files changed, 171 insertions(+), 141 deletions(-)


2014-07-03 01:33:11 +0200

Tankfish boss functional and playable

28 files changed, 525 insertions(+), 221 deletions(-)


2014-07-02 04:03:38 +0200

More tankfish work and things

7 files changed, 162 insertions(+), 89 deletions(-)


2014-07-02 01:40:37 +0200

More tankfish work & related drop items

15 files changed, 271 insertions(+), 58 deletions(-)


2014-07-01 03:03:35 +0200

Tankfish progress

13 files changed, 452 insertions(+), 195 deletions(-)


2014-07-01 00:26:47 +0200

Minor things

17 files changed, 1140 insertions(+), 550 deletions(-)


2014-06-22 04:51:20 +0200

Implement AI dodging shots

16 files changed, 223 insertions(+), 25 deletions(-)


2014-06-22 04:50:10 +0200

Use less memory allocations but more hacks for shot extras.

17 files changed, 105 insertions(+), 97 deletions(-)


2014-06-22 01:35:32 +0200

Using stable sorting seems to fix planner issues (wrong action order having same depth)

3 files changed, 115 insertions(+), 3 deletions(-)


2014-06-21 21:01:08 +0200

Planner fixes - avoid duplicate actions in the plan. Hope this won't break elsewhere.

1 file changed, 38 insertions(+), 5 deletions(-)


2014-06-21 20:59:52 +0200

Tons of little fixes here and there (thx Daxar for bughunting!).

20 files changed, 128 insertions(+), 100 deletions(-)


2014-06-21 15:05:39 +0200

Little fixup

8 files changed, 110 insertions(+), 55 deletions(-)


2014-06-20 06:00:20 +0200

More noise! AI is now totally improved. Some fixes here and there.

31 files changed, 325 insertions(+), 76 deletions(-)


2014-06-20 03:14:24 +0200

Add hearNoise() interface function, remove some old, deprecated functions

10 files changed, 130 insertions(+), 42 deletions(-)


2014-06-20 01:14:14 +0200

Cleanup

3 files changed, 7 insertions(+), 15 deletions(-)


2014-06-20 00:14:15 +0200

Little addition to prev commit

1 file changed, 5 insertions(+), 10 deletions(-)


2014-06-19 23:47:13 +0200

Fixes to energyform targeting

4 files changed, 15 insertions(+), 12 deletions(-)


2014-06-19 23:46:18 +0200

Stuff

2 files changed, 4 insertions(+), 3 deletions(-)


2014-06-19 22:51:06 +0200

Query KB only if faction relation is neutral (this saves some CPU)

1 file changed, 10 insertions(+), 6 deletions(-)


2014-06-19 22:48:50 +0200

Fix head tex not changing on singing, use some extra delay when stopping to sing

5 files changed, 42 insertions(+), 10 deletions(-)


2014-06-19 20:32:01 +0200

Avoid creating new interface hook functions for every script. Fix reload button which broke in 0fb027488.

4 files changed, 167 insertions(+), 169 deletions(-)


2014-06-19 18:33:58 +0200

Files

8 files changed, 306 insertions(+), 171 deletions(-)


2014-06-19 18:32:33 +0200

More rigid pointer checks by more insane Li entity abuse

2 files changed, 51 insertions(+), 14 deletions(-)


2014-06-19 18:31:19 +0200

AI/temple work

15 files changed, 334 insertions(+), 176 deletions(-)


2014-06-17 19:39:10 +0200

Even more AI work

21 files changed, 283 insertions(+), 92 deletions(-)


2014-06-17 15:37:21 +0200

Some more AI work

21 files changed, 312 insertions(+), 89 deletions(-)


2014-06-17 01:53:19 +0200

typofix + don't save/load state for pure NPC chars

2 files changed, 10 insertions(+), 8 deletions(-)


2014-06-17 01:42:54 +0200

Fix

1 file changed, 1 insertion(+), 9 deletions(-)


2014-06-17 01:42:40 +0200

Change relation values, this leaves a little neutral window around 0 now.

5 files changed, 106 insertions(+), 92 deletions(-)


2014-06-17 00:49:02 +0200

stuff/pimp

8 files changed, 249 insertions(+), 115 deletions(-)


2014-06-17 00:48:00 +0200

Faction cleanups, use less memory to remember entity positions, cape improvements, misc

16 files changed, 95 insertions(+), 96 deletions(-)


2014-06-13 19:54:24 +0200

Various AI tests

33 files changed, 551 insertions(+), 196 deletions(-)


2014-06-13 19:51:53 +0200

Support deleting chars

7 files changed, 39 insertions(+), 4 deletions(-)


2014-06-12 19:08:43 +0200

Some healthplant/healthspark fixes

3 files changed, 33 insertions(+), 14 deletions(-)


2014-06-12 19:08:21 +0200

Keep track of last time an entity was seen (use less mem than before), automatically remember entity planner state variables to validate, misc AI fixes

12 files changed, 115 insertions(+), 79 deletions(-)


2014-06-12 18:10:40 +0200

mini fix

2 files changed, 7 insertions(+), 3 deletions(-)


2014-06-12 17:24:42 +0200

Little data/logic cleanup

5 files changed, 36 insertions(+), 34 deletions(-)


2014-06-12 05:04:37 +0200

Fixes to switches, doors, barriers

6 files changed, 366 insertions(+), 185 deletions(-)


2014-06-12 04:07:48 +0200

Fix minnow leaving water

1 file changed, 15 insertions(+), 7 deletions(-)


2014-06-12 03:56:36 +0200

Little fix, combat works again too

5 files changed, 8 insertions(+), 6 deletions(-)


2014-06-12 03:33:08 +0200

AI improvements/fixes; show failure reasons in plan debugger; work on knowledge communication (untested)

15 files changed, 89 insertions(+), 30 deletions(-)


2014-06-12 01:20:52 +0200

Implement support for action sets

20 files changed, 496 insertions(+), 200 deletions(-)


2014-06-12 01:19:21 +0200

Some map changes

12 files changed, 1250 insertions(+), 749 deletions(-)


2014-06-12 01:18:59 +0200

docs cleanup

20 files changed, 895 insertions(+), 563 deletions(-)


2014-06-10 01:10:20 +0200

Tons of fixes and things, too lazy to write commitmsg

31 files changed, 821 insertions(+), 158 deletions(-)


2014-06-10 01:07:56 +0200

Misc datafiles

18 files changed, 903 insertions(+), 620 deletions(-)


2014-05-31 02:37:35 +0200

Minor cleanup

5 files changed, 20 insertions(+), 37 deletions(-)


2014-05-31 02:18:13 +0200

Unlink components properly while AI is not needed

4 files changed, 28 insertions(+), 12 deletions(-)


2014-05-31 01:14:23 +0200

Fix char getting stuck because pathfinding component was conflicting

6 files changed, 61 insertions(+), 10 deletions(-)


2014-05-31 01:13:02 +0200

Add first draft of energyform AI controller

4 files changed, 63 insertions(+), 4 deletions(-)


2014-05-30 02:16:02 +0200

Add li blaster AI component and fix some problems in the component system

7 files changed, 75 insertions(+), 5 deletions(-)


2014-05-25 18:29:23 +0200

Some fixes here and there

17 files changed, 88 insertions(+), 35 deletions(-)


2014-05-25 18:26:43 +0200

missing things in naijachild anim

1 file changed, 8 insertions(+), 8 deletions(-)


2014-05-25 03:56:30 +0200

AI cleanups & more experimenting, minor misc things

37 files changed, 947 insertions(+), 806 deletions(-)


2014-05-22 16:14:47 +0200

Make planner core really zero alloc (amortized)

1 file changed, 28 insertions(+), 9 deletions(-)


2014-05-22 16:13:56 +0200

little fix

1 file changed, 6 insertions(+), 4 deletions(-)


2014-05-22 16:01:06 +0200

Planner fixes

2 files changed, 146 insertions(+), 36 deletions(-)


2014-05-22 16:00:30 +0200

Misc updates:

20 files changed, 687 insertions(+), 169 deletions(-)


2014-05-15 03:17:49 +0200

Better temporal pathfinding update distribution

2 files changed, 6 insertions(+), 14 deletions(-)


2014-05-15 03:17:09 +0200

VERY important TQ bugfix (nil in variadic params breaking forwarding)

1 file changed, 37 insertions(+), 3 deletions(-)


2014-05-15 03:16:11 +0200

Implement some actual planning! It works!

11 files changed, 285 insertions(+), 32 deletions(-)


2014-05-14 21:34:17 +0200

Add planner for later AI use

12 files changed, 876 insertions(+), 9 deletions(-)


2014-05-14 21:32:39 +0200

Oops, forgot that the daynight color code depends on this.. also more forgotten things

4 files changed, 416 insertions(+), 7 deletions(-)


2014-05-14 21:29:54 +0200

Fix script reload problem with sounds

1 file changed, 7 insertions(+), 3 deletions(-)


2014-05-14 21:29:38 +0200

Some script updates i didn't push yet (been over a month)

26 files changed, 1133 insertions(+), 60 deletions(-)


2014-05-14 21:24:02 +0200

Maps stuff

5 files changed, 226 insertions(+), 219 deletions(-)


2014-05-14 21:23:40 +0200

Loads of files i didn't yet update for no particular reason

42 files changed, 135 insertions(+), 112 deletions(-)


2014-05-14 21:17:24 +0200

Some planning docs

15 files changed, 17101 insertions(+), 210 deletions(-)


2014-04-02 01:36:59 +0200

Working on new AI system... 3rd try.

28 files changed, 668 insertions(+), 125 deletions(-)


2014-04-02 01:32:43 +0200

support for canShotHit(), tweaks here and there. Seahorse fixes.

10 files changed, 144 insertions(+), 80 deletions(-)


2014-03-25 20:45:16 +0100

Costum damage mult for chars, based on damage type

4 files changed, 16 insertions(+), 2 deletions(-)


2014-03-25 20:44:37 +0100

Entity work: bombulo + tankfish

13 files changed, 703 insertions(+), 234 deletions(-)


2014-03-25 18:03:05 +0100

More death scene flexibility

5 files changed, 97 insertions(+), 19 deletions(-)


2014-03-24 05:06:35 +0100

Starting with tankfish; some other content

18 files changed, 189 insertions(+), 2 deletions(-)


2014-03-24 05:03:50 +0100

Forgot to add a file

1 file changed, 103 insertions(+)


2014-03-24 04:58:46 +0100

Change note colors

1 file changed, 26 insertions(+)


2014-03-24 04:58:15 +0100

More songs for li, minor other things

13 files changed, 228 insertions(+), 18 deletions(-)


2014-03-24 04:57:03 +0100

Work on initial scene

14 files changed, 190 insertions(+), 18 deletions(-)


2014-03-18 18:55:21 +0100

Don't open menus if input is off

1 file changed, 1 insertion(+), 1 deletion(-)


2014-03-18 18:55:09 +0100

More sleep node pimpin'

10 files changed, 205 insertions(+), 101 deletions(-)


2014-03-18 16:50:45 +0100

First fix of sit/sleep nodes

4 files changed, 123 insertions(+), 152 deletions(-)


2014-03-18 16:46:26 +0100

Some fixes to various scripts, warn on more obsolete nodes

26 files changed, 151 insertions(+), 118 deletions(-)


2014-03-18 16:43:11 +0100

some work on temple maps

11 files changed, 365 insertions(+), 300 deletions(-)


2014-03-12 18:09:14 +0100

Song circle stuff should be on LR_HUD

2 files changed, 3 insertions(+)


2014-03-12 18:06:25 +0100

Fix drunk singing with joystick input

2 files changed, 4 insertions(+), 4 deletions(-)


2014-03-12 18:01:48 +0100

Cleanup

3 files changed, 10 insertions(+), 5 deletions(-)


2014-03-12 18:01:37 +0100

Allow singing via joystick input, fix singing with item to throw

4 files changed, 113 insertions(+), 51 deletions(-)


2014-03-12 04:31:26 +0100

Implement holding items in hand + throwing

25 files changed, 1132 insertions(+), 741 deletions(-)


2014-03-12 04:29:30 +0100

Fix drunk wtf movement/aim

2 files changed, 13 insertions(+), 4 deletions(-)


2014-03-11 03:57:11 +0100

Fix machinegun damage, oops

3 files changed, 5 insertions(+), 4 deletions(-)


2014-03-11 03:23:40 +0100

Fix white square

2 files changed, 7 insertions(+), 9 deletions(-)


2014-03-11 03:12:06 +0100

Fix first burst being missed after stopped or map load

1 file changed, 2 insertions(+)


2014-03-11 03:11:30 +0100

Limit number of consecutive blinks

2 files changed, 4 insertions(+), 1 deletion(-)


2014-03-11 03:11:08 +0100

Song circle override stuff for Li

8 files changed, 86 insertions(+), 4 deletions(-)


2014-03-11 01:19:43 +0100

Move more constants to modconfig + tune max head rot

3 files changed, 11 insertions(+), 6 deletions(-)


2014-03-11 01:08:53 +0100

Prevent immediate shooting when reverting with the mouse via cursor on player + LMB + RMB

6 files changed, 81 insertions(+), 23 deletions(-)


2014-03-11 01:06:40 +0100

Move more magic numbers to modconfig, make revert distance independent from zoom

4 files changed, 43 insertions(+), 23 deletions(-)


2014-03-10 17:35:17 +0100

Misc files

6 files changed, 27 insertions(+), 13 deletions(-)


2014-03-10 17:34:29 +0100

Reimplemnt the default song circle + tie in with controlled character

11 files changed, 390 insertions(+), 43 deletions(-)


2014-03-10 17:32:08 +0100

Fix lost burst momentum for very short clicks (reported by Daxar)

2 files changed, 15 insertions(+), 4 deletions(-)


2014-03-09 15:16:40 +0100

Make mouse control distances independent from zoom

1 file changed, 13 insertions(+)


2014-03-09 15:15:56 +0100

Implement blind aura, apply on DT_ENEMY_INK hit

8 files changed, 211 insertions(+), 5 deletions(-)


2014-03-09 15:13:49 +0100

Little cleanups and improvements

17 files changed, 80 insertions(+), 31 deletions(-)


2014-03-09 15:12:28 +0100

Improvements to mouse wheel zoom (blend in with zoom nodes nicely)

5 files changed, 51 insertions(+), 15 deletions(-)


2014-03-09 15:10:37 +0100

Anims

2 files changed, 28 insertions(+), 9 deletions(-)


2014-03-07 18:50:02 +0100

ANimation/fgx updates (mainly Li)

16 files changed, 71 insertions(+), 159 deletions(-)


2014-03-07 18:49:22 +0100

Fix character init, but might break spirit form

1 file changed, 3 insertions(+), 3 deletions(-)


2014-03-07 18:48:51 +0100

Animation tweaks, look at + face towards aim direction on ACTION_LOOK

2 files changed, 19 insertions(+), 1 deletion(-)


2014-03-07 18:48:14 +0100

Fixup + warn on gem nodes

3 files changed, 45 insertions(+), 1 deletion(-)


2014-03-07 18:47:50 +0100

Attempt to handle multiple ACTION_PRIMARY in PLAYERINPUTCOMPONENT better

1 file changed, 11 insertions(+), 9 deletions(-)


2014-03-07 18:46:35 +0100

Oops, forgot something for the zoom fix

1 file changed, 5 insertions(+), 5 deletions(-)


2014-03-07 18:46:10 +0100

Implement custom song circles

14 files changed, 415 insertions(+), 37 deletions(-)


2014-03-07 18:44:56 +0100

Fix wall burst bug -- would not fall off the celing on clickspam

2 files changed, 12 insertions(+), 48 deletions(-)


2014-03-07 18:03:37 +0100

Zooming improvements; allow mouse wheel zoom

4 files changed, 29 insertions(+), 9 deletions(-)


2014-03-02 02:57:01 +0100

Li's blaster is functional now

6 files changed, 199 insertions(+), 3 deletions(-)


2014-03-02 02:56:17 +0100

More things, some related to prev commit

11 files changed, 185 insertions(+), 13 deletions(-)


2014-03-02 02:54:42 +0100

Clean up node activation/door/orb/orbholder scripts and related

18 files changed, 353 insertions(+), 321 deletions(-)


2014-03-02 02:52:59 +0100

Content for Li + other things

31 files changed, 771 insertions(+), 597 deletions(-)


2014-02-26 17:40:06 +0100

aqmapgen update

1 file changed, 0 insertions(+), 0 deletions(-)


2014-02-26 17:35:46 +0100

Planning stuff

8 files changed, 1051 insertions(+), 214 deletions(-)


2014-02-26 17:32:59 +0100

Remove autogenerated files from the repo

69 files changed, 0 insertions(+), 0 deletions(-)


2014-02-26 17:27:23 +0100

Misc content

30 files changed, 222 insertions(+), 219 deletions(-)


2014-02-26 17:23:04 +0100

More entity script fixes

10 files changed, 295 insertions(+), 60 deletions(-)


2014-02-26 17:22:08 +0100

Work on early maps + 2 new ones

24 files changed, 1074 insertions(+), 817 deletions(-)


2014-02-26 17:20:32 +0100

Lots of script updates (damage groups, bugfixes, etc)

35 files changed, 681 insertions(+), 276 deletions(-)


2014-02-23 22:14:19 +0100

Fix overlooks

3 files changed, 7 insertions(+), 3 deletions(-)


2014-02-23 19:40:32 +0100

More fixes related to node/entity activation, charging, and sticky actions.

4 files changed, 28 insertions(+), 10 deletions(-)


2014-02-23 19:04:14 +0100

Add improved healthplant script

1 file changed, 62 insertions(+)


2014-02-23 18:56:36 +0100

First draft of deep abyss map

3 files changed, 209 insertions(+)


2014-02-23 18:55:54 +0100

Forgot oggs for dash attack

2 files changed, 0 insertions(+), 0 deletions(-)


2014-02-23 18:54:56 +0100

Will no longer shoot when activating a node, nor continue to charge in that context

2 files changed, 12 insertions(+), 1 deletion(-)


2014-02-23 18:54:11 +0100

Clean up mutant costume code

6 files changed, 192 insertions(+), 182 deletions(-)


2014-02-22 16:44:07 +0100

Drunk vector modulation is now a function, dashattack respects AP now, minor other things

8 files changed, 55 insertions(+), 20 deletions(-)


2014-02-22 05:12:13 +0100

tweaks to dashform

2 files changed, 25 insertions(+), 5 deletions(-)


2014-02-22 03:15:26 +0100

Anim file updates

4 files changed, 35 insertions(+), 28 deletions(-)


2014-02-22 03:15:03 +0100

Implement stunning + dashing, for Mia

21 files changed, 545 insertions(+), 23 deletions(-)


2014-02-22 03:12:50 +0100

Cleanup + refactoring of damage related functions (always pass damage receiver), plus other things

44 files changed, 125 insertions(+), 466 deletions(-)


2014-02-20 19:51:41 +0100

Minor tweaks for ET_PLAYERSPIRIT

3 files changed, 16 insertions(+), 9 deletions(-)


2014-02-20 19:49:20 +0100

Change costume notation: "" is normal, "none" is none.

5 files changed, 5 insertions(+), 5 deletions(-)


2014-02-20 19:48:01 +0100

Cleanup

7 files changed, 7 insertions(+), 33 deletions(-)


2014-02-20 19:46:15 +0100

Stage fixes, support for blob reload

2 files changed, 22 insertions(+), 3 deletions(-)


2014-02-19 03:34:35 +0100

Bugfixes and small cleanup

8 files changed, 27 insertions(+), 22 deletions(-)


2014-02-19 01:43:17 +0100

Misc content. Thx Daxar for the list!

3 files changed, 285 insertions(+), 1 deletion(-)


2014-02-19 01:35:03 +0100

Some spirit form / slowmo related fixes and experimenting

8 files changed, 15 insertions(+), 10 deletions(-)


2014-02-19 01:31:59 +0100

Cleanup chars, for prev. commit

6 files changed, 2 insertions(+), 103 deletions(-)


2014-02-19 01:28:30 +0100

Refactor song system

8 files changed, 91 insertions(+), 85 deletions(-)


2014-02-19 00:59:58 +0100

Cleanup preload stages

3 files changed, 8 insertions(+), 168 deletions(-)


2014-02-14 16:48:13 +0100

Getting started with dark spirit form, based on my own spirit form

11 files changed, 853 insertions(+), 11 deletions(-)


2014-02-14 16:46:01 +0100

whoops, sleepy

1 file changed, 4 insertions(+), 1 deletion(-)


2014-02-13 05:33:09 +0100

Minor fix

3 files changed, 4 insertions(+), 3 deletions(-)


2014-02-13 05:33:00 +0100

Add support for freezing, initial work on freezing form

12 files changed, 368 insertions(+), 8 deletions(-)


2014-02-13 05:31:04 +0100

Better stage naming

3 files changed, 40 insertions(+), 18 deletions(-)


2014-02-13 00:19:44 +0100

Getting started with some things for moonstars

32 files changed, 1588 insertions(+), 48 deletions(-)


2014-02-11 17:25:38 +0100

Startup fixes

2 files changed, 4 insertions(+), 2 deletions(-)


2014-02-11 16:32:32 +0100

even more cleanup

10 files changed, 422 deletions(-)


2014-02-11 16:31:34 +0100

more cleanups

15 files changed, 127 insertions(+), 11 deletions(-)


2014-02-11 15:49:41 +0100

More unused files

55 files changed, 1 insertion(+), 284 deletions(-)


2014-02-11 15:48:08 +0100

Some more refactor, no idea if it still works

4 files changed, 148 insertions(+), 106 deletions(-)


2014-02-10 22:20:53 +0100

Little fixes / missing files

7 files changed, 48 insertions(+), 4 deletions(-)


2014-02-10 22:19:23 +0100

Refactor/cleanup script structure

61 files changed, 110 insertions(+), 119 deletions(-)


2014-02-10 22:17:04 +0100

Move around some unused files

232 files changed, 151 insertions(+), 12 deletions(-)


2014-01-31 01:42:10 +0100

Update weight in main menu when throwing out items

1 file changed, 22 insertions(+), 6 deletions(-)


2014-01-31 01:41:29 +0100

Cleanup code from prev commit, add support for different poison levels

8 files changed, 79 insertions(+), 34 deletions(-)


2014-01-30 22:22:31 +0100

Add poison immunity food

10 files changed, 124 insertions(+), 3 deletions(-)


2014-01-30 01:31:08 +0100

Time to get back on track after this little hiatus!

8 files changed, 232 insertions(+), 159 deletions(-)


2013-12-29 06:42:48 +0100

Little improvement to last commit

2 files changed, 10 insertions(+), 4 deletions(-)


2013-12-29 06:29:42 +0100

Add support for OT_HURT materials and improve OT_HURT touch detection

There were some cases where touch damage was not applied even though we were touching an OT_HURT obstruction. Now all places where the check is necessary really do the check. Also fix copy-paste oops in material data.

5 files changed, 76 insertions(+), 11 deletions(-)


2013-12-29 05:41:27 +0100

More materials support

6 files changed, 189 insertions(+), 133 deletions(-)


2013-12-29 04:13:53 +0100

Better landing on walk lines, allow jumping thrpugh from below + implement pullup animation

5 files changed, 30 insertions(+), 13 deletions(-)


2013-12-28 04:14:52 +0100

Fix old problems with currents; works properly with beast form now and passing them with speed bonus is no longer possible.

8 files changed, 66 insertions(+), 38 deletions(-)


2013-12-27 19:47:54 +0100

Ass support for water color

6 files changed, 26 insertions(+), 2 deletions(-)


2013-12-27 19:13:40 +0100

Little cleanup

4 files changed, 8 insertions(+), 7 deletions(-)


2013-12-27 19:12:50 +0100

Improved support for materials -- they now define almost all physical properties on land + under water

9 files changed, 171 insertions(+), 61 deletions(-)


2013-12-27 04:47:02 +0100

Fixes to nature form vines, still not happy with it (jumping off on land sucks), but good enough for now

2 files changed, 17 insertions(+), 44 deletions(-)


2013-12-27 03:57:24 +0100

Improvements to cursor target display; add targeting help to cloakform

6 files changed, 191 insertions(+), 73 deletions(-)


2013-12-27 02:41:13 +0100

Fixes for dead chars

3 files changed, 21 insertions(+), 6 deletions(-)


2013-12-27 02:32:17 +0100

Don't do bubbles for AI controlled chars -- too bubbly

1 file changed, 1 insertion(+), 1 deletion(-)


2013-12-27 02:31:54 +0100

Entities should not try to target dead things

2 files changed, 41 insertions(+), 28 deletions(-)


2013-12-27 01:46:22 +0100

Save character flip and re-apply on map change; better handling of EV_NOINPUTNOVEL.

2 files changed, 18 insertions(+), 9 deletions(-)


2013-12-27 01:45:40 +0100

Prevent getting stuck when bonelocked and trying to move

1 file changed, 1 insertion(+), 1 deletion(-)


2013-12-27 01:44:22 +0100

Implement B-splines (for later)

4 files changed, 240 insertions(+)


2013-12-27 01:43:35 +0100

Implement reifqf node to remove map elements based on quest flags

3 files changed, 75 insertions(+)


2013-12-27 01:41:05 +0100

Assorted bug fixes (...)

11 files changed, 91 insertions(+), 3 deletions(-)


2013-12-17 17:59:06 +0100

Cleanup minimap related code a bit

1 file changed, 6 insertions(+), 14 deletions(-)


2013-12-17 17:49:10 +0100

Fix sliding on water surface in SWIMSTATE_WALL

2 files changed, 12 insertions(+), 3 deletions(-)


2013-12-17 17:30:42 +0100

More assets: twin grubs

11 files changed, 99 insertions(+)


2013-12-17 17:27:05 +0100

assets: Misc

20 files changed, 605 insertions(+), 33 deletions(-)


2013-12-17 17:25:09 +0100

Implement dropping food items out of menu

7 files changed, 130 insertions(+), 18 deletions(-)


2013-12-17 17:23:42 +0100

Misc fixes

7 files changed, 25 insertions(+), 13 deletions(-)


2013-12-17 05:36:14 +0100

Menu page 1 updates: Item descriptions, tweaks, minor fixes

11 files changed, 160 insertions(+), 30 deletions(-)


2013-12-17 03:54:42 +0100

Getting started with collectibles

9 files changed, 194 insertions(+), 4 deletions(-)


2013-12-16 20:42:55 +0100

Fixed for crouching

1 file changed, 3 insertions(+), 3 deletions(-)


2013-12-16 20:42:38 +0100

Initial suport for materials

5 files changed, 91 insertions(+), 44 deletions(-)


2013-12-16 13:18:31 +0100

Little misc fixes

5 files changed, 18 insertions(+), 4 deletions(-)


2013-12-15 23:31:11 +0100

Make walk on line work a bit smoother and allow dropping off

4 files changed, 65 insertions(+), 21 deletions(-)


2013-12-15 22:44:43 +0100

Implement walking on lines

10 files changed, 233 insertions(+), 28 deletions(-)


2013-12-15 07:33:42 +0100

Implement crouching, fix walk anim speed

5 files changed, 39 insertions(+), 10 deletions(-)


2013-12-13 03:32:55 +0100

Fix moonwalk problem

3 files changed, 43 insertions(+), 27 deletions(-)


2013-12-13 02:46:27 +0100

Fixes to death animation

5 files changed, 31 insertions(+), 27 deletions(-)


2013-12-13 02:11:25 +0100

Movement fixes: Cursor respects minimap, fix old jumping bug, can sit/walk on OT_HURT if over water.

5 files changed, 19 insertions(+), 11 deletions(-)


2013-12-13 01:37:23 +0100

Little code cleanup

5 files changed, 4 insertions(+), 102 deletions(-)


2013-12-13 01:11:57 +0100

Menu/UI fixup: Tooltips are now in front, respect uielem Z order, Z order fixes.

10 files changed, 147 insertions(+), 24 deletions(-)


2013-12-12 21:00:40 +0100

LOTS of script stuff, too lazy to list the changes

44 files changed, 520 insertions(+), 115 deletions(-)


2013-12-01 05:00:40 +0100

Misc assets + beginnings of new map

10 files changed, 330 insertions(+), 219 deletions(-)


2013-12-01 04:58:46 +0100

Improve look at entity, fix possible invalid pointers in entity components, add one forgotten script

3 files changed, 70 insertions(+), 7 deletions(-)


2013-12-01 04:57:44 +0100

Bunch of fixes and additions (...)

22 files changed, 443 insertions(+), 213 deletions(-)


2013-11-24 02:22:25 +0100

Use krotite armor for testing underwater walking

1 file changed, 21 insertions(+)


2013-11-24 02:22:09 +0100

Oops, forgot this

1 file changed, 1 insertion(+), 1 deletion(-)


2013-11-24 02:21:39 +0100

Char movement fixes, implement underwater weight and underwater walking

14 files changed, 171 insertions(+), 75 deletions(-)


2013-11-19 01:13:08 +0100

Fix & improve death scene stuff

6 files changed, 129 insertions(+), 51 deletions(-)


2013-11-18 12:56:11 +0100

Improvements to saving, fix loading, tweaks to UI options menu.

In theory this adds support for quicksave, but i'm not willing to serialize each and every entity's internal state. Simply reloading the map should suffice, and this is what happens on death+respawn anyway. Could still call SAVE.save() before a boss and later revert to that checkpoint, this should be fine.

12 files changed, 104 insertions(+), 19 deletions(-)


2013-11-17 05:27:09 +0100

Fix some more UI bugs, better support for cursor tracker effect

5 files changed, 79 insertions(+), 28 deletions(-)


2013-11-17 04:46:45 +0100

Some stuff for later (extending EVT_* constants), SPAWNTIME table, debugkeys docs

7 files changed, 49 insertions(+), 2 deletions(-)


2013-11-17 04:45:38 +0100

Component fixes; make sure callbacks are called in the right entity context

2 files changed, 15 insertions(+), 4 deletions(-)


2013-11-17 04:44:50 +0100

Debugging improvements, minor optimizations

8 files changed, 83 insertions(+), 42 deletions(-)


2013-11-17 04:42:30 +0100

Fix UI bugs + options menu handling is now a lot better

8 files changed, 118 insertions(+), 34 deletions(-)


2013-11-12 03:11:46 +0100

Fixes here, fixes there

13 files changed, 73 insertions(+), 25 deletions(-)


2013-11-12 03:10:59 +0100

Move char portrait to own widget and display next to minimap

13 files changed, 365 insertions(+), 190 deletions(-)


2013-11-09 10:29:18 +0100

Implement entity respawn timer.

Entities will now not appear on the map if their respawn time is not yet expired. Respawn times are set on a per-entity basis and will be counted from when when an entity dies.

13 files changed, 304 insertions(+), 110 deletions(-)


2013-11-08 08:37:42 +0100

Delete some old, unused files

17 files changed, 2845 deletions(-)


2013-11-08 08:35:41 +0100

More work on possess form, animations, play input component, misc.

17 files changed, 270 insertions(+), 40 deletions(-)


2013-11-08 08:33:14 +0100

Now earlyInit() is also called on the first start.

3 files changed, 13 insertions(+), 36 deletions(-)


2013-11-07 19:14:10 +0100

Misc asset files

32 files changed, 281 insertions(+)


2013-11-07 19:13:07 +0100

Big update; lots of stuff:

50 files changed, 1666 insertions(+), 639 deletions(-)


2013-11-06 02:38:12 +0100

Improve some math code

3 files changed, 59 insertions(+), 46 deletions(-)


2013-11-05 04:55:19 +0100

Fixup some mess related to character health handling

7 files changed, 117 insertions(+), 100 deletions(-)


2013-11-05 02:07:15 +0100

Improve entity_findTargetEx() a bit

2 files changed, 35 insertions(+), 27 deletions(-)


2013-11-05 01:17:56 +0100

Fix 2 bugs:

2 files changed, 11 insertions(+), 10 deletions(-)


2013-11-05 01:06:51 +0100

Minor animation fix

4 files changed, 57 insertions(+), 29 deletions(-)


2013-11-05 00:59:38 +0100

Generic target selection for nautilus. Seems to work!

3 files changed, 12 insertions(+), 4 deletions(-)


2013-11-05 00:40:42 +0100

More debugging

3 files changed, 148 insertions(+), 14 deletions(-)


2013-11-05 00:40:11 +0100

Little fixes: Don't allow bursting while being pushed, reset alpha when leaving cloakform

4 files changed, 11 insertions(+), 3 deletions(-)


2013-11-05 00:39:05 +0100

Re-activate vision system, begin knowledge base implementation, work on automatic target selection

9 files changed, 320 insertions(+), 61 deletions(-)


2013-11-04 03:46:35 +0100

Mia gfx update

41 files changed, 420 insertions(+), 386 deletions(-)


2013-11-04 03:44:26 +0100

Make sure that the internal naija is placed on the currently controlled entity.

2 files changed, 7 insertions(+), 3 deletions(-)


2013-11-04 03:25:37 +0100

Allow reverting/changing form also when possessing an entity. Zoom code now looks at controlled entity.

7 files changed, 129 insertions(+), 75 deletions(-)


2013-11-04 01:10:50 +0100

Starting with mia's cloak ability + move possession shot to that

11 files changed, 567 insertions(+), 58 deletions(-)


2013-11-04 01:09:49 +0100

Misc fixes

15 files changed, 59 insertions(+), 23 deletions(-)


2013-11-02 18:15:11 +0100

Flourish code + mia anim improvements

7 files changed, 144 insertions(+), 116 deletions(-)


2013-11-02 16:46:57 +0100

Allow absorbing healthspark in spirit form + don't countdown healthspark vanish timer in spirit form

2 files changed, 77 insertions(+), 20 deletions(-)


2013-11-02 16:44:43 +0100

Component stuff fixes and debugging improvements

10 files changed, 64 insertions(+), 49 deletions(-)


2013-11-01 05:01:38 +0100

Misc files that were overlooked or not that important to push

15 files changed, 405 insertions(+), 386 deletions(-)


2013-11-01 04:58:51 +0100

Mia gfx + anims fixup

19 files changed, 134 insertions(+), 102 deletions(-)


2013-11-01 04:57:50 +0100

Implement possession, + tons of fixes: component system, misc framework, factions, ...

Nautilus entity is now functional via component system.

47 files changed, 1060 insertions(+), 152 deletions(-)


2013-10-31 20:21:20 +0100

Pass player input handling through components.

4 files changed, 31 insertions(+), 5 deletions(-)


2013-10-31 20:19:56 +0100

Files for new entity component system

12 files changed, 304 insertions(+)


2013-10-31 20:15:09 +0100

Framework code improvements. Add action callback object interface.

13 files changed, 395 insertions(+), 20 deletions(-)


2013-10-31 20:12:46 +0100

Updates to faction system

6 files changed, 257 insertions(+), 79 deletions(-)


2013-10-29 03:43:58 +0100

More shader

2 files changed, 11 insertions(+), 47 deletions(-)


2013-10-29 03:26:38 +0100

Spirit form related assets i forgot

5 files changed, 9 insertions(+), 2 deletions(-)


2013-10-29 03:25:51 +0100

Add Mia char

5 files changed, 269 insertions(+), 151 deletions(-)


2013-10-29 03:24:54 +0100

Experiments with spirit form shader. Jitter if taking damage.

1 file changed, 65 insertions(+), 1 deletion(-)


2013-10-29 03:24:25 +0100

Cleanups

8 files changed, 94 insertions(+), 69 deletions(-)


2013-10-29 03:23:58 +0100

More fixes to spirit form. Block switching characters if spirit form does not allow returning.

11 files changed, 424 insertions(+), 43 deletions(-)


2013-10-29 03:21:12 +0100

Fix typos from few days ago

2 files changed, 2 insertions(+), 2 deletions(-)


2013-10-29 03:20:04 +0100

Debug stuff

4 files changed, 25 insertions(+), 16 deletions(-)


2013-10-27 17:05:28 +0100

Update energyform shock effect and avoid using playVisualEffect()

6 files changed, 167 insertions(+), 12 deletions(-)


2013-10-27 16:10:12 +0100

Savepoint is better visible (esp. in spirit form) with a little glow on the dark layer.

1 file changed, 17 insertions(+), 1 deletion(-)


2013-10-27 16:02:51 +0100

Implement character rolling.

10 files changed, 233 insertions(+), 12 deletions(-)


2013-10-27 05:47:09 +0100

Fix jittery swimming movment if mouse cursor is in the right distance

1 file changed, 38 insertions(+), 19 deletions(-)


2013-10-27 02:45:41 +0100

More little fixes to spirit form (skin weirdness), other misc fixes

10 files changed, 89 insertions(+), 70 deletions(-)


2013-10-27 02:06:32 +0200

More spiritform fixes; allow saving in spirit form

2 files changed, 69 insertions(+), 16 deletions(-)


2013-10-26 21:55:52 +0200

Some stuff that was forgotten

7 files changed, 25 insertions(+)


2013-10-26 21:54:07 +0200

Entity/Node debugger, some docs

2 files changed, 145 insertions(+), 1 deletion(-)


2013-10-26 21:52:52 +0200

Implement spirit warps, more fixes to spirit form.

15 files changed, 563 insertions(+), 68 deletions(-)


2013-10-26 21:50:06 +0200

Code cleanups and updates.

19 files changed, 259 insertions(+), 156 deletions(-)


2013-10-25 04:20:27 +0200

Fixes + little improvements to spirit form.

3 files changed, 127 insertions(+), 18 deletions(-)


2013-10-25 04:19:45 +0200

Add per-char world map gems, fix CHR:postInitEntity() possibly working on wrong entity; minor misc

16 files changed, 159 insertions(+), 51 deletions(-)


2013-10-24 21:13:50 +0200

More work on spirit form, fix entity_doAvatarBump(), improved error reporting.

13 files changed, 492 insertions(+), 166 deletions(-)


2013-10-21 03:06:54 +0200

Add/move gfx + related changes to skin files. Fix lucien head tex.

New: naija specbird, lucien energy.

113 files changed, 77 insertions(+), 109 deletions(-)


2013-10-21 02:47:13 +0200

Work on snake form, trident, misc things. Too lazy to list what actually changed.

45 files changed, 936 insertions(+), 249 deletions(-)


2013-10-21 02:39:08 +0200

Implement save point effect

2 files changed, 110 insertions(+), 11 deletions(-)


2013-10-16 04:50:06 +0200

Implement snake form biting + poisoning; fixes to beast form.

18 files changed, 414 insertions(+), 35 deletions(-)


2013-10-16 02:14:43 +0200

Fix regressions back from when item/recipe data were made case insensitive (Broken cooking)

4 files changed, 31 insertions(+), 161 deletions(-)


2013-10-15 13:39:34 +0200

Add missing anim files

8 files changed, 105 insertions(+), 4 deletions(-)


2013-10-15 13:38:47 +0200

Initial snake form script, other form fixes - fish form: use correct anim file (based on char name) - bat form: don't require charging for shriek

6 files changed, 165 insertions(+), 9 deletions(-)


2013-10-15 13:36:55 +0200

Formscript/skin refactor

6 files changed, 46 insertions(+), 57 deletions(-)


2013-10-14 02:01:38 +0200

Implement spirit form forced return, other improvments, and some related fixes.

9 files changed, 294 insertions(+), 40 deletions(-)


2013-10-14 02:00:36 +0200

Misc fixes here and there

12 files changed, 59 insertions(+), 31 deletions(-)


2013-10-08 04:48:10 +0200

More experimenting with spirit form, tuning shader, other fixes

7 files changed, 145 insertions(+), 8 deletions(-)


2013-10-08 03:28:47 +0200

Proper revert on mousover + both-click.

Don't revert when buttons are pressed down; rever only if buttons are pressed down and go up again withi 0.4 secs.

1 file changed, 6 insertions(+), 15 deletions(-)


2013-10-08 03:27:56 +0200

Fix crash on (energy -> spirit -> normal), fix spirit form head tex.

Don't (re-)store userdata, BAD idea if it's pointers that go invalid.

4 files changed, 10 insertions(+), 4 deletions(-)


2013-10-08 02:46:50 +0200

Whoops, forgot this

5 files changed, 143 insertions(+), 5 deletions(-)


2013-10-08 02:45:17 +0200

Improvements and fixes to spirit form and some other scripts that need to update even when it's on.

17 files changed, 321 insertions(+), 112 deletions(-)


2013-10-08 02:39:25 +0200

Implement flourish, short-range teleport for lucien, fix some anim layers, and other small fixes

17 files changed, 350 insertions(+), 138 deletions(-)


2013-10-03 03:55:41 +0200

Repair energyform mouse lock on

1 file changed, 9 insertions(+), 4 deletions(-)


2013-10-03 03:38:11 +0200

Refactor energyform class object

4 files changed, 163 insertions(+), 207 deletions(-)


2013-10-03 02:03:14 +0200

Another attempt to fix spurious invalid pointers problem

2 files changed, 27 insertions(+), 28 deletions(-)


2013-10-03 02:01:40 +0200

Refactor beast form. Little fix to flyform class object.

3 files changed, 80 insertions(+), 122 deletions(-)


2013-10-02 19:34:05 +0200

Shader experiments form yesterday + code stats for self motivation

6 files changed, 78 insertions(+), 4 deletions(-)


2013-10-02 19:33:13 +0200

Refactor bird form, get rid of some "*-flourish" animations (duplicates)

6 files changed, 65 insertions(+), 130 deletions(-)


2013-10-02 18:34:36 +0200

Refactor sunform class object

3 files changed, 122 insertions(+), 121 deletions(-)


2013-10-02 05:25:08 +0200

Refactor bat form class object, remove last remains of SFX.chargeloop, don't cull schoolfish

7 files changed, 60 insertions(+), 109 deletions(-)


2013-10-02 02:59:33 +0200

Little fix to nature form class object, don't shoot when reverting while charging

1 file changed, 4 insertions(+), 2 deletions(-)


2013-10-02 02:04:58 +0200

Little cleanups. Get rid of now unused global SFX loops. Charging particle influence works now.

5 files changed, 14 insertions(+), 8 deletions(-)


2013-10-02 02:01:38 +0200

Some changes to shaders subsystem

8 files changed, 125 insertions(+), 57 deletions(-)


2013-10-02 02:00:01 +0200

Fix change clothes animation

1 file changed, 8 insertions(+), 7 deletions(-)


2013-10-02 01:59:37 +0200

Refactor nature form class object

1 file changed, 37 insertions(+), 136 deletions(-)


2013-10-01 18:50:40 +0200

Refactor form scripts, part 1.

Still to be done: Refactor class objects.

42 files changed, 639 insertions(+), 410 deletions(-)


2013-09-30 18:14:39 +0200

Add cloud generator node

3 files changed, 118 insertions(+)


2013-09-30 18:07:20 +0200

Add naija wallextra-[1-4] anims

4 files changed, 41 insertions(+), 5 deletions(-)


2013-09-30 15:51:31 +0200

Stop idle/extra anims when changing move states

1 file changed, 4 insertions(+)


2013-09-30 15:51:08 +0200

Fix some problems when loading old maps

8 files changed, 30 insertions(+), 9 deletions(-)


2013-09-30 15:50:30 +0200

Fix bgsfx

5 files changed, 37 insertions(+), 2 deletions(-)


2013-09-30 15:49:32 +0200

Map fixes (remove [air/bg]SfxLoop, replace with bgsfx node, change zoom nodes to zoomx)

40 files changed, 4432 insertions(+), 4286 deletions(-)


2013-09-29 03:51:52 +0200

Implement extra/idle anims (swimextra-1 when swimming, for example)

5 files changed, 74 insertions(+), 12 deletions(-)


2013-09-29 03:51:10 +0200

Repair walking on land

1 file changed, 3 insertions(+), 1 deletion(-)


2013-09-28 23:05:53 +0200

Implement character riding and locking to entities. Minor fixes to SWIMSTATE_WALL.

6 files changed, 292 insertions(+), 29 deletions(-)


2013-09-28 22:45:50 +0200

Remove entity instance local cache, add entity_doAvatarBump().

Caching them was a bad idea and apparently not perfectly safe.

3 files changed, 38 insertions(+), 39 deletions(-)


2013-09-28 19:23:08 +0200

Minor stuff, most importantly: set EV_CRAWLING when char is in SWIMSTATE_WALL. This fixes entity_isOnWall() for characters.

9 files changed, 37 insertions(+), 22 deletions(-)


2013-09-28 19:21:44 +0200

chars: Implement currents and particle influence

2 files changed, 58 insertions(+), 87 deletions(-)


2013-09-28 02:23:04 +0200

Characters now respect STATE_PUSH; some animation fixes; fix extreme speed in bird form when leaving water in some cases

6 files changed, 134 insertions(+), 54 deletions(-)


2013-09-28 02:20:34 +0200

Move some defines around; debug fixup

3 files changed, 26 insertions(+), 24 deletions(-)


2013-09-27 20:04:33 +0200

oops, forgot those in last commit

2 files changed, 4 deletions(-)


2013-09-27 19:30:00 +0200

Get rid of redirectExec(), no longer needed

22 files changed, 65 insertions(+), 104 deletions(-)


2013-09-27 19:06:21 +0200

Make energyform shots glow in the dark + other little tweaks

4 files changed, 85 insertions(+), 19 deletions(-)


2013-09-27 17:33:23 +0200

Keep track of entity pointer validity.

This should hopefully fix the last problems with entity_isValid() hitting already deleted pointers.

6 files changed, 149 insertions(+), 28 deletions(-)


2013-09-27 16:35:00 +0200

Sun form beam should know its firer. Beam respects attackpower now. Nicer coloring.

1 file changed, 24 insertions(+), 8 deletions(-)


2013-09-27 16:34:08 +0200

Assorted fixes (look at, deprecated stuff, etc)

17 files changed, 288 insertions(+), 109 deletions(-)


2013-09-26 23:35:27 +0200

Make attackpower influence energy form shot speed + fix oops in corrupted costume

2 files changed, 8 insertions(+), 2 deletions(-)


2013-09-26 23:33:43 +0200

Implement custom camera controls

9 files changed, 217 insertions(+), 38 deletions(-)


2013-09-26 14:49:41 +0200

Little fixes

3 files changed, 32 insertions(+), 10 deletions(-)


2013-09-26 05:00:33 +0200

Fix color function typo and add HSV test entity

2 files changed, 32 insertions(+), 6 deletions(-)


2013-09-26 04:40:33 +0200

Add conversion functions for RGB/HSV colorspace

1 file changed, 51 insertions(+)


2013-09-26 04:40:02 +0200

More edge case fixes in damage() hook, more experimenting with corrupted costume, make beast form respect attack power

4 files changed, 33 insertions(+), 17 deletions(-)


2013-09-26 03:35:19 +0200

Experimenting with corrupted costume, fix typo, fix entity damage hook edge case.

10 files changed, 284 insertions(+), 21 deletions(-)


2013-09-26 03:33:12 +0200

Minor cleanup + attempt to fix early entity deletion problem

6 files changed, 20 insertions(+), 25 deletions(-)


2013-09-26 00:26:51 +0200

Fixes to emotes

5 files changed, 6 insertions(+), 11 deletions(-)


2013-09-25 18:56:16 +0200

Improvements to emote system. Use emotes instead of some old special case code.

7 files changed, 82 insertions(+), 40 deletions(-)


2013-09-25 18:54:24 +0200

Instant entity deletion needs to be treated specially, to prevent dangling pointers

2 files changed, 13 insertions(+), 1 deletion(-)


2013-09-25 17:12:59 +0200

Starting to refactor character emotes

4 files changed, 38 insertions(+), 7 deletions(-)


2013-09-25 17:11:59 +0200

Improve flock script, add configurable drops, respect player form, other little improvements

8 files changed, 191 insertions(+), 46 deletions(-)


2013-09-25 13:35:06 +0200

Implement scripted school fish. Not yet finished.

4 files changed, 318 insertions(+)


2013-09-25 13:34:21 +0200

Assorted script fixes

8 files changed, 42 insertions(+), 29 deletions(-)


2013-09-25 13:33:43 +0200

Repair beast form

2 files changed, 5 insertions(+), 2 deletions(-)


2013-09-25 13:33:19 +0200

Implement per-character look at, blink, head tex override

5 files changed, 159 insertions(+), 42 deletions(-)


2013-09-24 20:34:29 +0200

Misc script fixes

11 files changed, 16 insertions(+), 44 deletions(-)


2013-09-24 20:33:29 +0200

Use modconfig.lua for global settings

5 files changed, 9 insertions(+), 3 deletions(-)


2013-09-24 20:31:54 +0200

Minor asset update

11 files changed, 305 insertions(+), 261 deletions(-)


2013-09-24 20:30:07 +0200

Krotiteamazon gfx fixup, tiny animation changes (also thx Peribub)

12 files changed, 157 insertions(+), 144 deletions(-)


2013-09-24 02:24:04 +0200

Misc asset files i forgot

15 files changed, 414 insertions(+), 285 deletions(-)


2013-09-24 02:21:47 +0200

More debug blurb

1 file changed, 15 insertions(+), 3 deletions(-)


2013-09-24 02:21:30 +0200

More internal fixes. Add bgsfx node to replace the air/underwater sfx loops set in the map XML file.

Didn't yet remove those in the map files.

8 files changed, 217 insertions(+), 75 deletions(-)


2013-09-24 02:19:50 +0200

Some updates to movement code

5 files changed, 74 insertions(+), 50 deletions(-)


2013-09-24 02:19:12 +0200

Misc cleanups and fixes

10 files changed, 93 insertions(+), 17 deletions(-)


2013-09-24 02:16:24 +0200

Add krotiteamazon char, gfx by Peribub

19 files changed, 313 insertions(+), 3 deletions(-)


2013-09-10 09:37:18 +0200

ANimation system rework. Do no longer try to copy animations from internal Naija.

7 files changed, 101 insertions(+), 84 deletions(-)


2013-09-10 09:36:26 +0200

Fix problems with sunbeam, and a typo

4 files changed, 13 insertions(+), 3 deletions(-)


2013-09-04 18:14:32 +0200

Remove newsrc files

461 files changed, 49919 deletions(-)


2013-09-04 18:11:41 +0200

Delete some old crap

7 files changed, 935 deletions(-)


2013-09-04 18:10:42 +0200

Add dark layer overlay quad for energyform charge release

1 file changed, 18 insertions(+), 1 deletion(-)


2013-09-04 18:10:10 +0200

Disable some stuff that broke

3 files changed, 7 insertions(+), 3 deletions(-)


2013-09-04 17:55:08 +0200

Merge newsrc into current src. Will need repairs throughout the code base to restore functionality.

30 files changed, 1662 insertions(+), 580 deletions(-)


2013-09-04 05:19:42 +0200

newsrc: Small jumping fix, fix edge case

... getting stuck on an edge facing left, due to an off-by-one in isObstructedBlock().

4 files changed, 23 insertions(+), 19 deletions(-)


2013-09-04 04:41:50 +0200

newsrc: Little fix

3 files changed, 5 insertions(+), 4 deletions(-)


2013-09-04 04:33:30 +0200

newsrc: Fixes and improvements. Correct wall normal steepness and falling off.

5 files changed, 54 insertions(+), 24 deletions(-)


2013-09-04 03:17:43 +0200

newsrc: Implement walk-jumping. Improvements all over the place. Got rid of CHR.lockedToWall.

9 files changed, 252 insertions(+), 100 deletions(-)


2013-09-03 22:40:56 +0200

newsrc: Faster lerp

1 file changed, 11 insertions(+), 3 deletions(-)


2013-09-03 22:34:02 +0200

newsrc: Split big file into 3 smaller ones.

4 files changed, 287 insertions(+), 279 deletions(-)


2013-09-03 22:03:19 +0200

newsrc: Y elevation smoothing works now. Some tuning to walking.

2 files changed, 26 insertions(+), 59 deletions(-)


2013-09-03 21:07:03 +0200

newsrc: Implement walking on land, still need to smoothen Y elevation

6 files changed, 270 insertions(+), 51 deletions(-)


2013-09-03 15:56:51 +0200

newsrc: Extra character debugging.

1 file changed, 56 insertions(+), 3 deletions(-)


2013-09-03 06:09:08 +0200

newsrc: Implement out of water movement part #1, some tweaks/fixes

6 files changed, 289 insertions(+), 132 deletions(-)


2013-09-03 03:26:17 +0200

newsrc: More fiddling. Temp commit in case i break it.

4 files changed, 80 insertions(+), 28 deletions(-)


2013-09-03 02:36:21 +0200

newsrc: Implement wall attach, burst, wallburst.

9 files changed, 393 insertions(+), 67 deletions(-)


2013-09-02 17:40:28 +0200

Using a state machine for swimming now. Slow/normal swimming works. Joystick/Keyboard works too.

10 files changed, 160 insertions(+), 148 deletions(-)


2013-09-02 16:07:56 +0200

newsrc: Basic swimming + animation implemented.

10 files changed, 279 insertions(+), 33 deletions(-)


2013-09-02 16:02:37 +0200

Little update to main mod; backport the IMPORTANT _loader fix and some minor changes from newsrc

10 files changed, 239 insertions(+), 216 deletions(-)


2013-09-01 22:46:39 +0200

Some refactoring

19 files changed, 203 insertions(+), 2355 deletions(-)


2013-09-01 19:22:05 +0200

Copy src to newsrc. Now starting to rewrite player controls.

461 files changed, 50836 insertions(+)


2013-09-01 19:19:23 +0200

Many updates:

88 files changed, 2012 insertions(+), 1114 deletions(-)


2013-08-29 03:51:14 +0200

Fix all forms to work properly with gamepads. Also: Better handling of wall collision.

13 files changed, 134 insertions(+), 74 deletions(-)


2013-08-29 03:49:11 +0200

Little UI tweak - scale form symbols

1 file changed, 2 insertions(+)


2013-08-29 01:19:59 +0200

Implement snake puzzle, updated some snake gfx

18 files changed, 464 insertions(+), 170 deletions(-)


2013-08-29 01:08:02 +0200

Some improvements in characters system

12 files changed, 233 insertions(+), 27 deletions(-)


2013-08-29 01:07:23 +0200

Some script fixes/improvements/STFUs here and there

16 files changed, 1341 insertions(+), 355 deletions(-)


2013-08-29 00:57:36 +0200

Make energyform respect target points, priorities, and additional targeting distance

3 files changed, 83 insertions(+), 21 deletions(-)


2013-08-26 23:54:51 +0200

Finally fix UI timing issues and get rid of the horrible inner update loop kludge

9 files changed, 88 insertions(+), 60 deletions(-)


2013-08-26 16:24:01 +0200

Some more work on darkguardian, some fixes

13 files changed, 551 insertions(+), 236 deletions(-)


2013-08-26 16:23:13 +0200

Implement inventory max weight. Started with snake puzzle UI.

16 files changed, 368 insertions(+), 20 deletions(-)


2013-08-21 01:21:01 +0200

Fixes/improvements all over the place, started prototyping a new boss. Temp gfx by Christianx42.

62 files changed, 1771 insertions(+), 251 deletions(-)


2013-08-14 02:11:58 +0200

Datafiles: Mostly new gfx, some planning & dev stuff

65 files changed, 2378 insertions(+), 61 deletions(-)


2013-08-14 02:01:42 +0200

Assorted fixes and other minor things:

11 files changed, 62 insertions(+), 10 deletions(-)


2013-08-14 01:58:15 +0200

Implement defense, speed, attackpower auras. Fix bug that caused damage to be ignored while regeneration was on.

9 files changed, 216 insertions(+), 20 deletions(-)


2013-08-11 04:04:49 +0200

Fix a few cooking/UI related bugs

2 files changed, 15 insertions(+), 8 deletions(-)


2013-08-11 03:40:45 +0200

Replace in game menu with custom one; should be functional enough. Pages 2 & 3 will come later.

5 files changed, 22 insertions(+), 32 deletions(-)


2013-08-11 03:00:09 +0200

Implement using items (for now only aura effects done). Add regeneration aura.

12 files changed, 126 insertions(+), 28 deletions(-)


2013-08-11 02:01:54 +0200

Add support for multiple active auras per character.

2 files changed, 19 insertions(+), 17 deletions(-)


2013-08-11 00:25:46 +0200

This seems to fix the timing, but not sure if it'll hold forever...

3 files changed, 6 insertions(+), 3 deletions(-)


2013-08-11 00:05:00 +0200

Started to implement eating by double click on item, but the timing is wrong and needs to be fixed first.

3 files changed, 64 insertions(+), 1 deletion(-)


2013-08-10 18:43:13 +0200

Next/Prev food page implemented + little fixes

6 files changed, 82 insertions(+), 31 deletions(-)


2013-08-10 18:04:22 +0200

More work on UI + cooking

29 files changed, 1118 insertions(+), 227 deletions(-)


2013-08-04 22:10:09 +0200

Mainly UI updates: Implement recipe list, attempt to fix timing in inner UI loop, some fixes here and there

22 files changed, 441 insertions(+), 2018 deletions(-)


2013-08-04 02:30:47 +0200

Some gfx I forgot in the prev. 2 commits.

13 files changed, 5 insertions(+), 2 deletions(-)


2013-08-04 02:28:19 +0200

Large script update: More UI system, WIP menu, replaced ingredient system, misc, bugfixes.

60 files changed, 2310 insertions(+), 250 deletions(-)


2013-08-04 02:23:58 +0200

Misc updates (volcano map shader, cichlid entity, some gfx, scripting experiments)

42 files changed, 1128 insertions(+), 331 deletions(-)


2013-07-21 02:06:57 +0200

Some things I forgot to push

20 files changed, 552 insertions(+), 539 deletions(-)


2013-07-21 02:05:15 +0200

Flip bird wings when flying

8 files changed, 54 insertions(+), 1 deletion(-)


2013-07-21 01:18:11 +0200

Code update (...)

34 files changed, 281 insertions(+), 81 deletions(-)


2013-07-19 05:08:06 +0200

override {node,entity}_{set,is,get}Flag() functions

4 files changed, 187 insertions(+), 9 deletions(-)


2013-07-18 04:04:45 +0200

Implement custom "ManaBall" class: healthspark.lua, and replace all occurances of the builtin class with the scripted one.

8 files changed, 217 insertions(+), 5 deletions(-)


2013-07-18 04:00:54 +0200

Make stage1 copatible with blob

2 files changed, 37 insertions(+), 13 deletions(-)


2013-07-14 04:35:22 +0200

Initial commit of scripted UI system. Helpscreen replacement in progress. Move events.lua.

15 files changed, 762 insertions(+), 10 deletions(-)


2013-07-12 03:10:22 +0200

Call song() interface function for nodes; seperate node/entity interface patches, misc fixups

11 files changed, 207 insertions(+), 82 deletions(-)


2013-07-11 03:42:52 +0200

Replace hardcoded song system with plain Lua implementation; related fixes.

This gets rid of a few subtle problems that were still left in the character's song system, and simplifies the code.

21 files changed, 231 insertions(+), 200 deletions(-)


2013-07-11 00:32:05 +0200

Implement scripted song symbols on singing (hardcoded ones are replaced by transparent textures)

14 files changed, 56 insertions(+), 14 deletions(-)


2013-07-10 05:37:01 +0200

Misc script improvements here and there:

12 files changed, 851 insertions(+), 699 deletions(-)


2013-07-09 20:34:41 +0200

Delete some old files

7 files changed, 2093 deletions(-)


2013-07-09 20:34:18 +0200

Implement aura support + shield aura

13 files changed, 227 insertions(+), 7 deletions(-)


2013-07-09 02:13:12 +0200

skin fix

1 file changed, 17 insertions(+), 16 deletions(-)


2013-07-09 02:12:49 +0200

characters scripts refactor + fix beastform speed staying on

15 files changed, 1280 insertions(+), 1189 deletions(-)


2013-07-07 03:07:48 +0200

some minor script tweaks, proper AI pathfinding works now

7 files changed, 26 insertions(+), 7 deletions(-)


2013-06-29 02:39:17 +0200

Improvements to waypoint movement code, add optional pathfinding to ensure the way is found

3 files changed, 81 insertions(+), 48 deletions(-)


2013-06-29 01:02:46 +0200

Display energyform idle + other animations properly, batform update, misc script stuff

18 files changed, 187 insertions(+), 53 deletions(-)


2013-06-22 04:22:07 +0200

Work on scripts.

22 files changed, 1482 insertions(+), 896 deletions(-)


2013-06-16 05:15:38 +0200

implement poison particle effects

4 files changed, 90 insertions(+), 48 deletions(-)


2013-06-16 03:55:33 +0200

Poison system done, interfaces properly with shaders. Use multi-pass shader rendering.

20 files changed, 536 insertions(+), 101 deletions(-)


2013-06-13 02:39:19 +0200

Script update (fish form, scripted poisoning, cape fixes, distort shader update)

18 files changed, 544 insertions(+), 59 deletions(-)


2013-06-10 01:47:44 +0200

scripts update (scripted cape, birdform progress, sunbeam, energy form targeting, precaching fix)

25 files changed, 1116 insertions(+), 82 deletions(-)


2013-06-10 01:44:37 +0200

Misc content update (snake form, cichlid, mangrove maps WIP, notes, skins)

146 files changed, 1236 insertions(+), 671 deletions(-)


2013-05-20 05:24:54 +0200

implement revert to normal form when holding both mouse buttons (as done in Avatar.cpp)

1 file changed, 60 insertions(+)


2013-05-20 05:24:10 +0200

more naija birdform gfx

14 files changed, 1 insertion(+), 1 deletion(-)


2013-05-20 03:53:35 +0200

implement sunbeam v2

5 files changed, 254 insertions(+), 11 deletions(-)


2013-05-19 20:54:00 +0200

mangrove WIP maps import from grap

42 files changed, 350 insertions(+), 3 deletions(-)


2013-05-19 20:50:38 +0200

misc update (mudskipper, minor map changes, docs, minor script)

11 files changed, 328 insertions(+), 49 deletions(-)


2013-05-19 04:50:36 +0200

+ bird form script + form handler

6 files changed, 404 insertions(+)


2013-05-19 04:50:12 +0200

shader fixes, script warning due to old stuff that was taken out

3 files changed, 4 insertions(+), 3 deletions(-)


2013-05-19 04:48:49 +0200

+ mudskipper gfx, corrupted costume fixup, skin fixup

9 files changed, 44 insertions(+), 17 deletions(-)


2013-05-16 03:07:39 +0200

naija/corrupted costume WIP gfx

17 files changed, 0 insertions(+), 0 deletions(-)


2013-05-16 03:07:11 +0200

Initial GLSL shaders support

17 files changed, 2549 insertions(+)


2013-05-16 03:05:58 +0200

corrupted skin + misc script things

10 files changed, 62 insertions(+), 50 deletions(-)


2013-05-06 02:55:33 +0200

Add getPathToPosition() and derived functions

4 files changed, 110 insertions(+), 1 deletion(-)


2013-05-06 02:54:12 +0200

Hacking on bat form sonar + char related cleanups

12 files changed, 85 insertions(+), 80 deletions(-)


2013-05-06 02:52:31 +0200

Seagull entity initial

8 files changed, 199 insertions(+)


2013-04-29 18:47:54 +0200

for script fixes, initial batform script, not yet functional

13 files changed, 353 insertions(+), 25 deletions(-)


2013-04-29 18:47:00 +0200

misc planning stuff

6 files changed, 5 insertions(+), 23 deletions(-)


2013-04-25 05:18:03 +0200

Little fix

3 files changed, 6 insertions(+), 1 deletion(-)


2013-04-25 05:17:31 +0200

Implement scripted spirit form

7 files changed, 226 insertions(+), 6 deletions(-)


2013-04-25 02:37:03 +0200

Some corrections

8 files changed, 48 insertions(+), 26 deletions(-)


2013-04-24 23:15:34 +0200

Implement scripted sun form

9 files changed, 317 insertions(+)


2013-04-24 22:40:15 +0200

Little correction -- EP_BLOCKER reverts to solid on its own

3 files changed, 12 insertions(+), 3 deletions(-)


2013-04-24 04:54:50 +0200

Implement scripted bind song; as a side effect, any entity can now pull other entities around

9 files changed, 301 insertions(+), 13 deletions(-)


2013-04-24 04:53:21 +0200

Implement scripted nature form

7 files changed, 538 insertions(+)


2013-04-23 00:56:39 +0200

Only allow quick keys when singing is allowed + minor things. Will start with nature form tomorrow, added a few gfx for that already. Little eats table update.

6 files changed, 20 insertions(+), 10 deletions(-)


2013-04-23 00:03:56 +0200

oops, debug mode form switch caused assertion fail

1 file changed, 13 insertions(+), 2 deletions(-)


2013-04-22 23:45:45 +0200

Corrections & small additions to beast form implementation

8 files changed, 91 insertions(+), 6 deletions(-)


2013-04-22 21:30:11 +0200

oops, little fix

2 files changed, 2 insertions(+), 2 deletions(-)


2013-04-22 20:41:18 +0200

Half functional beast form implemented, and related fixes.

21 files changed, 593 insertions(+), 58 deletions(-)


2013-04-22 12:49:53 +0200

Fix actual singing for scripted song system, add entity_isBursting()

6 files changed, 41 insertions(+), 4 deletions(-)


2013-04-22 03:27:34 +0200

oops, should go sleep.

1 file changed, 1 insertion(+), 1 deletion(-)


2013-04-22 03:27:03 +0200

Allow casting form switch songs in all forms, other songs such as shield only in normal form.

3 files changed, 40 insertions(+), 12 deletions(-)


2013-04-22 02:32:03 +0200

Remove unused aqmodlib/iex.lua

1 file changed, 134 deletions(-)


2013-04-22 02:31:53 +0200

Only accept quick keys while playing

3 files changed, 20 insertions(+), 8 deletions(-)


2013-04-22 02:16:28 +0200

stuff cleanup and minor maps update

16 files changed, 301 insertions(+), 47 deletions(-)


2013-04-22 02:14:13 +0200

Implement scripted songs/forms system.

15 files changed, 227 insertions(+), 86 deletions(-)


2013-04-21 20:29:15 +0200

add miajail2 map + related fixup

12 files changed, 541 insertions(+), 6 deletions(-)


2013-04-21 19:16:40 +0200

Steam nodes now support multiple characters. misc script fixes.

11 files changed, 103 insertions(+), 42 deletions(-)


2013-04-21 03:40:15 +0200

miajail wakeup scene improvement

10 files changed, 38 insertions(+), 10 deletions(-)


2013-04-21 02:40:11 +0200

startdream improvements. Fix deprecation warning for moneye script.

8 files changed, 414 insertions(+), 37 deletions(-)


2013-04-21 01:20:40 +0200

add gfx for first vision

12 files changed, 1 insertion(+), 1 deletion(-)


2013-04-21 01:18:11 +0200

add support for wide visions

6 files changed, 193 insertions(+), 3 deletions(-)


2013-04-21 01:07:15 +0200

debug ui: add button to show quest flags

1 file changed, 54 insertions(+), 3 deletions(-)


2013-04-21 01:06:41 +0200

add naija ghost to start dream maps + related gfx

37 files changed, 147 insertions(+), 9 deletions(-)


2013-04-18 03:19:46 +0200

Fix entity_touchAvatarDamage() offset position, adapt some enemies to deprecated functions

10 files changed, 444 insertions(+), 3 deletions(-)


2013-04-18 01:53:27 +0200

Deprecate isForm(), getForm(), setForm() and related initial fixes.

15 files changed, 851 insertions(+), 68 deletions(-)


2013-04-15 00:18:24 +0200

content update - initial maps cleanup & improvement as suggested by Diablodoct0r

50 files changed, 250 insertions(+), 80 deletions(-)


2013-04-15 00:17:25 +0200

various script fixes & updates

24 files changed, 127 insertions(+), 44 deletions(-)


2013-04-15 00:16:43 +0200

doc update

4 files changed, 631 insertions(+), 724 deletions(-)


2013-04-05 02:48:24 +0200

Lucien: reduce out of water jump vel

1 file changed, 26 insertions(+)


2013-04-05 02:48:05 +0200

stuff from last week (mainly miajail improvements + minor other things)

6 files changed, 43 insertions(+), 22 deletions(-)


2013-03-28 01:41:37 +0100

walkmaster script functional, some tweaks left but looks good

7 files changed, 323 insertions(+), 55 deletions(-)


2013-03-26 05:11:47 +0100

started with walking on land implementation + some naija animations. misc cleanup.

13 files changed, 540 insertions(+), 19 deletions(-)


2013-03-21 23:04:40 +0100

minor cutsceneonce node fix, add concept art, very minor changes to miajail map

7 files changed, 32 insertions(+), 19 deletions(-)


2013-03-21 23:03:29 +0100

I was grumpy today. Tested script blob packing, works well, but fails its own tests. Sigh.

4 files changed, 137 insertions(+), 47 deletions(-)


2013-03-21 00:06:37 +0100

starting to fix up some old stuff (miajail cutscenes + related maps)

21 files changed, 125 insertions(+), 196 deletions(-)


2013-03-19 00:44:24 +0100

Implement characters forms support.

This works in conjunction with costumes: Both can have their own scripts, which allows costumes and forms to be active simultaneously. Remove some TODOs which have been implemented in the meantime.

13 files changed, 223 insertions(+), 83 deletions(-)


2013-03-18 02:57:12 +0100

tweaks+balancing to mutant nightmare. Refactored timerqueue. Do not use watch()/wait() in character death handler, it breaks cutscenes.

9 files changed, 234 insertions(+), 117 deletions(-)


2013-03-17 15:24:06 +0100

intro finished. just a few quirks left...

44 files changed, 1265 insertions(+), 458 deletions(-)


2013-03-16 18:21:37 +0100

AI system update. mutantnaija2 works well now, experimenting with krotitefighter entity now

32 files changed, 524 insertions(+), 176 deletions(-)


2013-03-15 16:02:45 +0100

Related script updates. Intitial work on faction system. Some AI updates, but more to follow.

30 files changed, 704 insertions(+), 82 deletions(-)


2013-03-15 16:00:45 +0100

Some more work on initial maps

9 files changed, 63 insertions(+), 25 deletions(-)


2013-03-12 21:20:43 +0100

more (minor) work on the intro (maps, scripts, stuff)

10 files changed, 114 insertions(+), 94 deletions(-)


2013-03-08 23:48:44 +0100

work on intro & AI system (mutantnaija AI mainly). some bug fixes.

43 files changed, 936 insertions(+), 177 deletions(-)


2013-03-08 10:28:33 +0100

related script updates

19 files changed, 784 insertions(+), 108 deletions(-)


2013-03-08 10:26:57 +0100

misc little updates (energyform2, intro maps, animations, stuff)

12 files changed, 254 insertions(+), 41 deletions(-)


2013-03-03 18:58:57 +0100

script update (this finishes the latest update pile)

mostly work on the intro scenes and lucien's initial part

45 files changed, 2228 insertions(+), 197 deletions(-)


2013-03-03 18:55:27 +0100

maps and misc update

17 files changed, 663 insertions(+), 18 deletions(-)


2013-03-03 18:55:00 +0100

gfx update

24 files changed, 0 insertions(+), 0 deletions(-)


2013-03-03 18:54:23 +0100

cutscene texts

23 files changed, 28 insertions(+)


2013-03-03 18:53:53 +0100

animations update

5 files changed, 105 insertions(+), 24 deletions(-)


2013-03-03 18:53:35 +0100

planning update

15 files changed, 875 insertions(+), 409 deletions(-)


2013-02-13 23:46:27 +0100

new map: mithalaspassage

6 files changed, 51 insertions(+), 36 deletions(-)


2013-02-13 23:46:13 +0100

input info icon for debug

7 files changed, 115 insertions(+), 19 deletions(-)


2013-02-11 18:47:33 +0100

misc script updates (loader, AI, char system, entities, stuff)

22 files changed, 453 insertions(+), 34 deletions(-)


2013-02-11 18:46:23 +0100

new maps: plateau1, plateau2 + little updates to others

14 files changed, 478 insertions(+), 33 deletions(-)


2013-02-11 18:43:49 +0100

recompressed graphics + some new ones

606 files changed, 0 insertions(+), 0 deletions(-)


2013-02-07 12:50:05 +0100

Script updates:

22 files changed, 944 insertions(+), 43 deletions(-)


2013-02-07 12:45:15 +0100

Mini content update. Characters have a 2nd override animlayer at index 7 now, for future use.

10 files changed, 259 insertions(+)


2013-02-05 10:05:37 +0100

Multiple characters system initially functional. Super-hacky but it seems to work.

17 files changed, 228 insertions(+), 45 deletions(-)


2013-02-05 10:04:54 +0100

misc minor + gfx

9 files changed, 647 insertions(+), 615 deletions(-)


2013-02-03 23:34:01 +0100

script update. Started implementing multiple characters system + misc stuff

24 files changed, 644 insertions(+), 392 deletions(-)


2013-02-03 23:32:53 +0100

script packer update, it's more efficient now but less scrambled

1 file changed, 8 insertions(+), 6 deletions(-)


2013-02-03 23:32:02 +0100

maps update

12 files changed, 318 insertions(+), 224 deletions(-)


2013-01-13 19:05:58 +0100

munch.lua works and passes self-test in both source and compiled mode

1 file changed, 33 insertions(+), 9 deletions(-)


2013-01-13 18:10:53 +0100

little misc content update

13 files changed, 553 insertions(+), 475 deletions(-)


2013-01-13 18:10:09 +0100

misc script fixes

5 files changed, 47 insertions(+), 39 deletions(-)


2013-01-13 18:09:57 +0100

clean out some old scripts

23 files changed, 45 insertions(+), 417 deletions(-)


2013-01-13 17:59:03 +0100

munch.lua works fine in source mode now

2 files changed, 99 insertions(+), 58 deletions(-)


2013-01-13 16:41:20 +0100

munch.lua update

2 files changed, 316 insertions(+), 57 deletions(-)


2013-01-04 09:40:22 +0100

mermanthin hugz

6 files changed, 145 insertions(+), 49 deletions(-)


2013-01-02 05:15:48 +0100

script update, mainly mermanthin hugging somewhat functional. + some particles + slime shot

15 files changed, 576 insertions(+), 40 deletions(-)


2013-01-01 03:45:07 +0100

some Lua obfuscation/packing stuff for later

7 files changed, 1649 insertions(+)


2013-01-01 03:43:19 +0100

work on mermanthin + other mithalas rot stuff

13 files changed, 604 insertions(+), 9 deletions(-)


2012-12-28 03:38:57 +0100

start bird boss script + add gfx

33 files changed, 261 insertions(+), 1 deletion(-)


2012-12-28 00:31:17 +0100

more maps work. started ugliflying the original cathedral/mithalas maps.

13 files changed, 220 insertions(+), 128 deletions(-)


2012-12-26 03:45:59 +0100

Maps update + fix flip on wall AI problem

12 files changed, 162 insertions(+), 86 deletions(-)


2012-12-26 03:45:03 +0100

Thoughts, Fixing up some animations.

60 files changed, 3432 insertions(+), 3308 deletions(-)


2012-12-23 20:17:39 +0100

gfx update

18 files changed, 0 insertions(+), 0 deletions(-)


2012-12-23 20:17:11 +0100

more work on maps

5 files changed, 105 insertions(+), 11 deletions(-)


2012-12-23 20:16:48 +0100

forgot these testing scripts

3 files changed, 365 insertions(+)


2012-12-22 14:18:34 +0100

initial nmithalas map skeleton, world map fixup

12 files changed, 75 insertions(+)


2012-12-22 01:30:04 +0100

maps & worldmap update

45 files changed, 991 insertions(+), 38 deletions(-)


2012-12-22 01:29:12 +0100

script update; fix rock collision spam

4 files changed, 173 insertions(+), 149 deletions(-)


2012-12-20 03:01:44 +0100

worldmap update

19 files changed, 66 insertions(+), 31 deletions(-)


2012-12-20 03:00:40 +0100

AI updates + rock script bugfix

11 files changed, 150 insertions(+), 27 deletions(-)


2012-12-18 12:39:20 +0100

basic AI attack targeting works

6 files changed, 48 insertions(+), 17 deletions(-)


2012-12-18 10:21:19 +0100

little fixes, should not code when tired

5 files changed, 33 insertions(+), 22 deletions(-)


2012-12-17 21:36:48 +0100

more work on AI underwater movement and other minor things

18 files changed, 295 insertions(+), 69 deletions(-)


2012-12-17 03:51:44 +0100

script loader improvements:

11 files changed, 286 insertions(+), 4 deletions(-)


2012-12-17 01:31:23 +0100

bird boss initial + misc

12 files changed, 4916 insertions(+), 4756 deletions(-)


2012-12-16 02:41:39 +0100

implement throwable rocks + minor fix

still lacking keyboard + gamepad control though.

11 files changed, 299 insertions(+), 2 deletions(-)


2012-12-15 21:05:42 +0100

test

1 file changed, 9 insertions(+), 3 deletions(-)


2012-12-15 20:40:22 +0100

more .gitattributes

1 file changed, 11 insertions(+)


2012-12-15 20:36:46 +0100

hrm.. eol stuff

2 files changed, 1 insertion(+), 8 deletions(-)


2012-12-15 20:12:14 +0100

trying to normalize EOL

1 file changed, 8 insertions(+)


2012-12-15 19:56:39 +0100

planning docs

38 files changed, 9796 insertions(+)


2012-12-15 19:54:13 +0100

new scripts

231 files changed, 20855 insertions(+)


2012-12-15 19:53:41 +0100

misc files

14 files changed, 616 insertions(+), 5 deletions(-)


2012-12-15 19:52:34 +0100

remove old scripts

227 files changed, 777 insertions(+), 283 deletions(-)


2012-12-15 19:48:08 +0100

maps update

19 files changed, 742 insertions(+), 23 deletions(-)


2012-12-15 19:47:40 +0100

graphics update

115 files changed, 0 insertions(+), 0 deletions(-)


2012-12-15 19:46:16 +0100

misc files

4 files changed, 55 insertions(+), 1 deletion(-)


2012-12-15 19:45:29 +0100

animations update

8 files changed, 733 insertions(+), 39 deletions(-)


2012-10-26 13:00:26 +0200

Little maps update (new veil area)

10 files changed, 138 insertions(+), 22 deletions(-)


2012-10-22 12:03:15 +0200

more work on beach maps

24 files changed, 478 insertions(+), 34 deletions(-)


2012-10-22 12:00:55 +0200

resource update

10 files changed, 0 insertions(+), 0 deletions(-)


2012-10-07 12:34:59 +0200

More work on new veil maps; veiling drops for athmosphere; experimenting with sonar

22 files changed, 816 insertions(+), 35 deletions(-)


2012-10-04 18:16:52 +0200

aqmodlib update (this is a slightly newer version from meatymod)

6 files changed, 463 insertions(+), 15 deletions(-)


2012-10-04 18:12:31 +0200

Some work on maps, some new graphics, but not many changes.

27 files changed, 156 insertions(+), 27 deletions(-)


2012-08-28 16:30:51 +0200

Update

76 files changed, 696 insertions(+), 49 deletions(-)


2012-08-18 05:43:50 +0200

maps: seaweed3, eggys; gfx: scorpion boss, misc for maps

44 files changed, 182 insertions(+), 5 deletions(-)


2012-08-17 15:46:09 +0200

main mod update, as of today. (...)

316 files changed, 4091 insertions(+), 746 deletions(-)


2012-08-17 15:40:58 +0200

minor cleanup

3 files changed, 10 insertions(+), 5 deletions(-)


2012-08-17 15:40:12 +0200

misc test stuff

9 files changed, 891 insertions(+)


2012-08-17 15:38:32 +0200

Add meatymod 1.02, whole package

752 files changed, 50110 insertions(+)


2012-01-26 16:32:08 +0100

mostly script updates: (i will try not to make commits aka. "changed everything" anymore from now on!)

36 files changed, 990 insertions(+), 376 deletions(-)


2012-01-14 23:07:10 +0100

random update of everything

160 files changed, 5046 insertions(+), 376 deletions(-)


2011-12-17 05:40:49 +0100

random update commit

161 files changed, 3739 insertions(+), 219 deletions(-)


2011-11-13 15:01:04 +0100

started dreamworld map, more work on intro.

14 files changed, 398 insertions(+), 6 deletions(-)


2011-11-13 02:03:31 +0100

screensaver v2

13 files changed, 138 insertions(+), 185 deletions(-)